I'm at a loss on where to post this, but I thought it would be most appropriate here and I was hoping you guys could help me out.
Ok, so I'm a total amateur, I love to play games, don't know the first thing about programming. Thing is when I play games I always have a stream of ideas on how to make it better, how I could take concepts from 3 or 4 different games and make a new one out of it etc...
So recently I had one of those moments, I recently played a really old strategy game I used to like a lot Civilization II and I had a couple of fantastic ideas on how I could make it better.
So I went to modding forums and realized most of my ideas would actually require tinkering around with the game engine as well as other easier things.
Then I just thought, screw it, instead of busting my ass to make a complex mod using an obscure game engine with very little tools, references and ressources, I might just create a new game from scratch. And just use all of the cool concepts from the game and ditch the bad ones, then include my ideas.
--> Here is my question, for all people who don't want to read:
What would I need to do to create a 2d strategy turn based game?
as in ->
Do you know of any open source engines I could use?
Are there any specific programming languages that I will need to grasp to be able to make this happen?
I basically would really appreciate it if you guys could point me in the right directions.
That would be awesome thanks. If you don't understand anything I wrote, I am coming in with 0 knowledge here, so just ask for clarifications and I'll do my best to calrify.