PDA

View Full Version : Game Programming



Pages : [1] 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103

  1. Try my C++ Console Checkers Game! (Jumping Into C++ Chapter 10 Problem 6)
  2. Graphic library
  3. A learning Game Project
  4. Best orginization of classes in an RPG?
  5. OpenGL Shader in SDL Platform Game?
  6. SDL2 Codeblocks error
  7. reset time after some interval
  8. SDL code generating Segmentation fault
  9. Multiplayer game development question
  10. exe not working outside compiler
  11. SDL_ttf Process terminated with status 3
  12. SDK / OpenGL beginner help
  13. Gravity
  14. What is the better way to implament the following Display.
  15. programming in T.A.R.G.E.T (which uses C)
  16. Help with C++ Game Design patterns
  17. Printing out all possible tic tac toe board combinations to a text file
  18. What should I begin with for 3d game development?
  19. What to start with :?
  20. Torque3D released as OpenSource
  21. Tic Tac Toe game
  22. 2D vision engine
  23. Making an efficient tiling engine
  24. Game won't run DX but computer runs it fine
  25. What mathematics should I take to have a chance in 3-D graphics?
  26. Camera with Look, Right and Up vectors
  27. Help me in c graphics basic!!
  28. How do I rotate images 90 degrees in SDL?
  29. Direct3D 11 links and info
  30. Experience needed to begin game programming?
  31. Data structures used in games.
  32. Check Win algorithm for Gomoku with BitBoards
  33. The mystery of the appearing enemy fighter
  34. Allegro 5.0 library woes T_T
  35. Issue with if statement + a general question
  36. how to set image resource path for D3DXCreateTextureFromFileEx method?
  37. Simple Question: Game from start to finish.
  38. Augmented Reality 3D Racing Game - Using GPS and vision processing
  39. Linker Error from code from a tutorial on this site (OpenGL tutorial)
  40. Snake Code Help
  41. shuffle deck
  42. screen goes black when using textures
  43. Simple Collision Detection Using SWIFT Library Problem
  44. What's wrong with my code ??
  45. Nested Loop that may potentially delete iterators of inner & outer vectors
  46. getting help with A* pathfinding algorithm for game
  47. Bit level algorithm help
  48. please help with pong game
  49. Choosing a cross-platform graphics library for perfect text rendering
  50. What should be the components of a 2D side-scroller game?