PDA

View Full Version : Game Programming



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 [91] 92 93 94 95 96 97 98 99 100 101 102 103

  1. Problem with sorting an array
  2. Would this be possible?
  3. Do people still like 2d games
  4. Suggested first graphics?
  5. making sprites
  6. Anyone in here in the learning stage of (SDL | Win32)?
  7. Technique of all board-like games?
  8. OpenGL question.
  9. Suggestions for a game?...?
  10. Pong
  11. Detect if i key is held on..
  12. my text based RPG!
  13. help me please, im stuck
  14. using allegro
  15. allegro game problem
  16. need help
  17. really cool text RPG
  18. battleship
  19. BSP Loading/Creation??
  20. my tic-tac-toe game
  21. And graphics again...
  22. Several events at a time?
  23. Beware of recruiters
  24. map blitting problem
  25. help starting a game.
  26. Return to Castle Wolfenstein source code released
  27. MUD Programming Tips
  28. tic tac toe game
  29. Error initializing DirectInput Object!
  30. DirectMusic headaches...
  31. Ideas
  32. when can i learn - DirectX , Open GL free
  33. 12 year old in need of game programming advice
  34. Debugging in full-screen Direct-X mode
  35. Game Basics
  36. Game I've Programmed
  37. DX SDK Problem with includes!
  38. C++ Tile Game Programmin
  39. packets, graphics, and online games
  40. My Maze Game --- A Few Questions
  41. Wow! Great game by 12 year old!
  42. C++ Games
  43. raycasting
  44. New Kid on the Block
  45. a* question
  46. TicTacToe
  47. Basic Games
  48. Health Bar demo
  49. converting a hex number to decimal???
  50. hi... err., how do I hide my BMPs so that people won't be able to view it?