PDA

View Full Version : Game Programming



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 [87] 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103

  1. If(char != char) is not working... help?
  2. Allegro
  3. My First Game - Sucks, but DL it anywayz plz :)
  4. Game Libraries
  5. what are some other input commands other than cin??? (C++)
  6. Is it necessary to write a specific memory manager ?
  7. Multiple User Domains w/ C++
  8. FPS Problem, pls help
  9. Mearging two bitmap images
  10. dev cpp documentation
  11. Making files, opening them, and writing to them
  12. Newbie Game Develpoers Unite!
  13. Advice on what one should know
  14. Super fast bilinear interpolation
  15. Re: F1 games community!
  16. two buttons at the same time
  17. allegro
  18. How To Check Arrow Keys?
  19. My first C game
  20. Tetris Help
  21. ATI 3D Rage Pro And D3D?
  22. Graphics.h and LCC
  23. opengl color problem
  24. looking and moving up and down(pitch) using glRotate()
  25. assembler forum!
  26. Switching from Windows to Fullscreen
  27. DirectX code runs on my machine, but not another
  28. My Allegro Program will not run...
  29. Windowed Mode Output
  30. DirectX tutorials
  31. Using texture stage states for shadows
  32. Joysticks: For want of a Pause button...
  33. Step By Step
  34. Direct3D Can' Create Device?
  35. OpenGL
  36. movement question
  37. ini file reader/writer
  38. getting started...
  39. The Dark Legends of Shazow - Source Code
  40. What is GDI?
  41. API gurus: learning tips?
  42. Allegro bitmap collision? how?
  43. Airplane game
  44. direct-x
  45. Vesa. Parallax scrolling.
  46. Dungeon of Moria SOURCE CODE!!!
  47. What is the best language to use???
  48. Can someone gimme a hand?
  49. allegro
  50. World Cup Soccer