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  1. Prerequisites of Game Programming
  2. what is good for gaphics in dos
  3. A bunch of compiler errors
  4. color problems with text
  5. Dos4/gw
  6. Bounding box collision detection?
  7. Dx Sdk
  8. help... moving the screen in 2d
  9. text rpg adventure
  10. Ddraw
  11. SkyLock tech demo (GUI - DX combo box)
  12. a dumb question about SDL
  13. Addition vs. Multiplication
  14. DSetup
  15. OpenGL, texturing...and...more OpenGL
  16. Sprites
  17. + Sprites n allegro
  18. Sprites n Allegro
  19. Allegro and blit()
  20. collision???
  21. This won't compile
  22. bounding box collision detection
  23. New to programming
  24. Allegro and standard functions
  25. Primary game build, feedback welcome
  26. hlp plsss... bout ALLEGROoooo
  27. newbie to game programming....:)
  28. Why Directx ?
  29. Library Help
  30. can someone help me out on this?
  31. Anyone with Peter Walsh's Advanced 3-D Game Programming using DX8
  32. GetAsyncKeyState() (Key pressing)
  33. OpenGL
  34. Stupid Question
  35. Isn't it beautifull :)
  36. glDrawElements()
  37. Mapping
  38. Resource
  39. Circles
  40. Resource
  41. clearing the screen
  42. direction..?
  43. BitBlt
  44. Dev C++
  45. visual c++ introductory pak
  46. pong ball
  47. Problems with rotations with OpenGL and GLUT
  48. My first game finished
  49. OpenGL and DevCPP: A dilemma for newbies
  50. what library to use