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  1. Bounding box collision detection?
  2. Dx Sdk
  3. help... moving the screen in 2d
  4. text rpg adventure
  5. Ddraw
  6. SkyLock tech demo (GUI - DX combo box)
  7. a dumb question about SDL
  8. Addition vs. Multiplication
  9. DSetup
  10. OpenGL, texturing...and...more OpenGL
  11. Sprites
  12. + Sprites n allegro
  13. Sprites n Allegro
  14. Allegro and blit()
  15. collision???
  16. This won't compile
  17. bounding box collision detection
  18. New to programming
  19. Allegro and standard functions
  20. Primary game build, feedback welcome
  21. hlp plsss... bout ALLEGROoooo
  22. newbie to game programming....:)
  23. Why Directx ?
  24. Library Help
  25. can someone help me out on this?
  26. Anyone with Peter Walsh's Advanced 3-D Game Programming using DX8
  27. GetAsyncKeyState() (Key pressing)
  28. OpenGL
  29. Stupid Question
  30. Isn't it beautifull :)
  31. glDrawElements()
  32. Mapping
  33. Resource
  34. Circles
  35. Resource
  36. clearing the screen
  37. direction..?
  38. BitBlt
  39. Dev C++
  40. visual c++ introductory pak
  41. pong ball
  42. Problems with rotations with OpenGL and GLUT
  43. My first game finished
  44. OpenGL and DevCPP: A dilemma for newbies
  45. what library to use
  46. My First Game!!!!!!!
  47. SkyLock graphics demo (scrolling, etc.)
  48. VC++ 6.0 SDL Error? :(
  49. Sprintf
  50. Game almost done