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  1. Sprites n Allegro
  2. Allegro and blit()
  3. collision???
  4. This won't compile
  5. bounding box collision detection
  6. New to programming
  7. Allegro and standard functions
  8. Primary game build, feedback welcome
  9. hlp plsss... bout ALLEGROoooo
  10. newbie to game programming....:)
  11. Why Directx ?
  12. Library Help
  13. can someone help me out on this?
  14. Anyone with Peter Walsh's Advanced 3-D Game Programming using DX8
  15. GetAsyncKeyState() (Key pressing)
  16. OpenGL
  17. Stupid Question
  18. Isn't it beautifull :)
  19. glDrawElements()
  20. Mapping
  21. Resource
  22. Circles
  23. Resource
  24. clearing the screen
  25. direction..?
  26. BitBlt
  27. Dev C++
  28. visual c++ introductory pak
  29. pong ball
  30. Problems with rotations with OpenGL and GLUT
  31. My first game finished
  32. OpenGL and DevCPP: A dilemma for newbies
  33. what library to use
  34. My First Game!!!!!!!
  35. SkyLock graphics demo (scrolling, etc.)
  36. VC++ 6.0 SDL Error? :(
  37. Sprintf
  38. Game almost done
  39. Installing
  40. Opengl
  41. Graphics.h question
  42. How to put text in graphic mode
  43. DX8 <> DX8.1 SDK Speed loss
  44. OpenGL
  45. Correction
  46. Writing to the quake1 console?
  47. OpenGL and Speed
  48. Game test
  49. path of loading bitmaps in DX
  50. Help with collisions.