PDA

View Full Version : Game Programming


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 [81] 82 83 84 85 86 87 88 89 90 91 92

  1. blitting
  2. allegro 5.0
  3. Want to be the greatest game maker of all time?(interesting discussion topic)
  4. DirectX SDK
  5. Tile Based Games
  6. Dev C++ 4 won't link
  7. allegro causing a crash
  8. Tutorials on Programming Games In Visual C++
  9. Tile-based games!
  10. allegro
  11. Tic-Tac-Toe
  12. distance.. seemingly stupid
  13. My first C++ game (early alpha stage)
  14. need help fixing up this code in allegro
  15. Direct Draw 7 color keying?
  16. Text on a DirectDraw surface
  17. save yourself
  18. multiplayer
  19. blitting problem
  20. Colour Pointers in C Graphics
  21. 3D-stuff
  22. texture is all white in opengl!
  23. Direct X Assistance?
  24. any good way to write sprite/animation classes for a game?
  25. Game math (distance increments)
  26. Allegro
  27. Executes Smoking Pot
  28. OpenGL
  29. Need some tips.
  30. Importing Other Languages To C
  31. Setting Graphics Mode
  32. Complete Game programming forum
  33. Avoiding Global Variables in games, how?
  34. Random dungeon generator...
  35. My First Allegro Game
  36. learning c++
  37. Tile engines
  38. games-info storage
  39. New to the World
  40. Where do I put allegro?
  41. Direct XPerts?
  42. cannot use mci strings
  43. 2 options.... which way should I go?
  44. Ideas here!
  45. Walking on a surface...
  46. My first game C++ game
  47. Console Game Problem
  48. PONG OpenGL so far...
  49. try this
  50. allegro spaceshooter prm!