PDA

View Full Version : Game Programming



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 [80] 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103

  1. Please review algorithm for filling in quads
  2. Game Timing?
  3. Help with FAQ
  4. Your favourite fantasy game setting?
  5. Game Programming Board improvements
  6. #include files
  7. << !! Posting Code? Read this First !! >>
  8. Direct X had already installed !
  9. Allegro error checking system
  10. Textring Problem: Bad coloring
  11. Small simple one-hour game
  12. Finished Game
  13. Moving in a straight line to the target
  14. how do i monitor keyboard input w/o stopping execution, i.e. getche()
  15. Animating Multiple Sprites
  16. For anyone who is imaginative...
  17. Random Damage
  18. ASCII Characters
  19. ok, game suggestion for me?
  20. Game Design Topic #2 - Keyboard or Mouse?
  21. Game Design Topic #1 - AI Behavior
  22. Anyone want to work on a game?
  23. tutorial
  24. Calculator v2.2.0
  25. Externs, includes, protection OH MY
  26. what's the best compiler out there?
  27. Allegro
  28. Please test my calculator prog
  29. Using Arrows in Win 32 Console
  30. Muliplayer && Winsock
  31. How do I insert a picture in dos mode
  32. Which comiler to get?
  33. check out what I have so far for my game
  34. Weird error
  35. Allegro/Games
  36. Anyone have some docs I could look at?
  37. Mapping Grid?
  38. EXE to code? Decompile question.
  39. Icons next to your name
  40. Graphics?
  41. Game Engine Design
  42. Everyone look at my totally sweet spaceship
  43. Is Allegro + DJGPP a no-no?
  44. OpenGl 2D Tiling problem
  45. Colored Text
  46. Making anything...period
  47. First Game.
  48. Need Tutorial
  49. allegro help
  50. Rephrase of a question.