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  1. Game engine advice
  2. OpenGL rotation of merry-go-round
  3. Minimizing array lookup times using effective indexing...?
  4. First videogame...
  5. Game Engine - Tutorial ?
  6. Is XNA overkill for my project?
  7. Menu Switch Problem
  8. Future Position of a Car
  9. Object oriented SDL
  10. Need some help to get started with C game coding
  11. skeet flight angle problem
  12. OpenGl and C
  13. Projectile C++ and OpenGL
  14. Text with Allegro
  15. problem with sdl_flip()
  16. I really need help
  17. Ray Casting problems
  18. Game Programming Effects
  19. weird problems with Svgalib's vga_setcolor()
  20. The "Bot" must avoid objets [C++]
  21. GAme HELP
  22. OpenGL: Draw cylinder yourself
  23. 2D camera viewing volume
  24. OpenGL DC Buffer Renders slow
  25. Best way to deal with my (pseudo)graphics in Win32 console game?
  26. Terrain editor
  27. transfer a vector into a matrix
  28. I was trying to write some code for my Gameboy with GBDK, and it errored
  29. Help with a snake game?
  30. Predator Prey help please
  31. Locking up!
  32. Arrow keys and normal input question
  33. how to change width of a Vertex shader??
  34. Gravity in game
  35. implementing box zoom
  36. ncurses program help with arrows keys
  37. Cross Platform and Multiplayer Programming
  38. 2D Acceleration/Velocity Processing
  39. How do you create two consoles with one program?
  40. OpenGL square not showing up..
  41. C++ OpenGL bird animation
  42. mciSendString, how do you get the filename from the alias
  43. Question about ifstreams efficiency
  44. XNA - continuous obstacles accross the screen
  45. DirectX _8_ - text width
  46. game development & programming skill required
  47. SDL_ttf & OpenGL - text color issue
  48. Game score increasing rapidly....
  49. Graphics problem in turbo c++
  50. Learning Allegro with C++ :D :(