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  1. Where to go from here?
  2. A guide to start...plz
  3. Server side question.
  4. Curious anomoly in allegro.
  5. Game engine advice
  6. OpenGL rotation of merry-go-round
  7. Minimizing array lookup times using effective indexing...?
  8. First videogame...
  9. Game Engine - Tutorial ?
  10. Is XNA overkill for my project?
  11. Menu Switch Problem
  12. Future Position of a Car
  13. Object oriented SDL
  14. Need some help to get started with C game coding
  15. skeet flight angle problem
  16. OpenGl and C
  17. Projectile C++ and OpenGL
  18. Text with Allegro
  19. problem with sdl_flip()
  20. I really need help
  21. Ray Casting problems
  22. Game Programming Effects
  23. weird problems with Svgalib's vga_setcolor()
  24. The "Bot" must avoid objets [C++]
  25. GAme HELP
  26. OpenGL: Draw cylinder yourself
  27. 2D camera viewing volume
  28. OpenGL DC Buffer Renders slow
  29. Best way to deal with my (pseudo)graphics in Win32 console game?
  30. Terrain editor
  31. transfer a vector into a matrix
  32. I was trying to write some code for my Gameboy with GBDK, and it errored
  33. Help with a snake game?
  34. Predator Prey help please
  35. Locking up!
  36. Arrow keys and normal input question
  37. how to change width of a Vertex shader??
  38. Gravity in game
  39. implementing box zoom
  40. ncurses program help with arrows keys
  41. Cross Platform and Multiplayer Programming
  42. 2D Acceleration/Velocity Processing
  43. How do you create two consoles with one program?
  44. OpenGL square not showing up..
  45. C++ OpenGL bird animation
  46. mciSendString, how do you get the filename from the alias
  47. Question about ifstreams efficiency
  48. XNA - continuous obstacles accross the screen
  49. DirectX _8_ - text width
  50. game development & programming skill required