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  1. A guide to start...plz
  2. Server side question.
  3. Curious anomoly in allegro.
  4. Game engine advice
  5. OpenGL rotation of merry-go-round
  6. Minimizing array lookup times using effective indexing...?
  7. First videogame...
  8. Game Engine - Tutorial ?
  9. Is XNA overkill for my project?
  10. Menu Switch Problem
  11. Future Position of a Car
  12. Object oriented SDL
  13. Need some help to get started with C game coding
  14. skeet flight angle problem
  15. OpenGl and C
  16. Projectile C++ and OpenGL
  17. Text with Allegro
  18. problem with sdl_flip()
  19. I really need help
  20. Ray Casting problems
  21. Game Programming Effects
  22. weird problems with Svgalib's vga_setcolor()
  23. The "Bot" must avoid objets [C++]
  24. GAme HELP
  25. OpenGL: Draw cylinder yourself
  26. 2D camera viewing volume
  27. OpenGL DC Buffer Renders slow
  28. Best way to deal with my (pseudo)graphics in Win32 console game?
  29. Terrain editor
  30. transfer a vector into a matrix
  31. I was trying to write some code for my Gameboy with GBDK, and it errored
  32. Help with a snake game?
  33. Predator Prey help please
  34. Locking up!
  35. Arrow keys and normal input question
  36. how to change width of a Vertex shader??
  37. Gravity in game
  38. implementing box zoom
  39. ncurses program help with arrows keys
  40. Cross Platform and Multiplayer Programming
  41. 2D Acceleration/Velocity Processing
  42. How do you create two consoles with one program?
  43. OpenGL square not showing up..
  44. C++ OpenGL bird animation
  45. mciSendString, how do you get the filename from the alias
  46. Question about ifstreams efficiency
  47. XNA - continuous obstacles accross the screen
  48. DirectX _8_ - text width
  49. game development & programming skill required
  50. SDL_ttf & OpenGL - text color issue