PDA

View Full Version : Game Programming



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 [79] 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104

  1. Pacman ghost AI and pills
  2. OpenAL
  3. Graphics Mode!
  4. DirectX 8: Creating the DirectX Object
  5. it's not much of a game, but...
  6. formatting dos game
  7. Starting games - books? api?
  8. class access
  9. Game Programming In C ++
  10. Help with Time Code... PLEASE!!!
  11. artistic abilities needed?
  12. ultimate online directx api tutorial
  13. graphics in c (how to?)
  14. Downloads and such
  15. system problemo
  16. Tutorial(s) for planning and implementing Textadventures in C
  17. Totally newbie to grafic
  18. lame
  19. Dx, Sdl, Open-gl
  20. best programming language for games
  21. Download my Pong variation before I delete it off my site!!!
  22. Here it is: Xtreme Fight 1.0 !
  23. numpad
  24. matrixes for collision detection
  25. what to do...?
  26. How do I...?
  27. did SDL support software developing ?
  28. Ballz--another breakout clone
  29. Custom File Types
  30. Game Engine Help
  31. 3d Games Programming.
  32. job sites
  33. Allegro
  34. cursor movement and appearance
  35. Wireframing
  36. Pong
  37. can some body help
  38. Pic not showing up
  39. Yay! My First DirectX Game!
  40. Game update...
  41. Hello....... Again.
  42. Windows GDI
  43. loading/rendering bsp in direct3d
  44. Released Beta version of my game today. Check it out.
  45. Allegro or SDL?
  46. level editor
  47. How do I go about programming a game?
  48. obsolete compiler vs new
  49. I want to program a game, what do i need?
  50. planning and organizing for bigger projects