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  1. Looky what I did
  2. Minesweeper
  3. time-based movement?
  4. OpenGL 100% CPU problem
  5. My fighting game
  6. What do I need to know to start games?
  7. Need simple text-only game idea
  8. Trying out this new book
  9. Release: Typing Wizard
  10. removing parts of an image?
  11. background music/allegro
  12. allegro textout
  13. 3DS in OpenGL
  14. simple graphic programing
  15. Linux goto pixel?
  16. Actual Game Dev, no allegro
  17. Game Sprites
  18. Pocketstation?
  19. help with this client hook
  20. alert box
  21. program title
  22. Does allegro work on dev c++?
  23. Matchsticks
  24. New site
  25. Play Sound in a game..
  26. collision detect - compare player's coords to...?
  27. installation?!
  28. Chess AI
  29. Resolution confusion
  30. tic-tac-toe is good
  31. look at my messed up md3 loader
  32. Looking for some guidance
  33. draw to a BITMAP* argument - allegro and objects again
  34. Directx D3DXMatrixLookAtLH prob?
  35. DirectInput key lookup function?
  36. DirectDraw colour matching
  37. FPS programming
  38. Now that I have figured out sound,
  39. Question on sound in a game of mine
  40. screenshots before a window pops up?
  41. Quick Question
  42. Flickering image (with *double buffering*)
  43. Allegro Help.
  44. why do some source save with z as up orientation
  45. ray casting
  46. Okay, game is ALMOST complete, but i need an AI
  47. A newb question about keyboard input
  48. How are s&t calculated on a NURBS surface?
  49. What would i need to make a game in 2d?
  50. "Pong" NOTE: In Visual Basics!!! Needed Formula