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  1. 2-D background bitmap behind a 3D wold using OpenGL
  2. c++ and SDL game programmin
  3. game programming with c or c++
  4. Ideas for my c++ game for semester project
  5. Looky what I did
  6. Minesweeper
  7. time-based movement?
  8. OpenGL 100% CPU problem
  9. My fighting game
  10. What do I need to know to start games?
  11. Need simple text-only game idea
  12. Trying out this new book
  13. Release: Typing Wizard
  14. removing parts of an image?
  15. background music/allegro
  16. allegro textout
  17. 3DS in OpenGL
  18. simple graphic programing
  19. Linux goto pixel?
  20. Actual Game Dev, no allegro
  21. Game Sprites
  22. Pocketstation?
  23. help with this client hook
  24. alert box
  25. program title
  26. Does allegro work on dev c++?
  27. Matchsticks
  28. New site
  29. Play Sound in a game..
  30. collision detect - compare player's coords to...?
  31. installation?!
  32. Chess AI
  33. Resolution confusion
  34. tic-tac-toe is good
  35. look at my messed up md3 loader
  36. Looking for some guidance
  37. draw to a BITMAP* argument - allegro and objects again
  38. Directx D3DXMatrixLookAtLH prob?
  39. DirectInput key lookup function?
  40. DirectDraw colour matching
  41. FPS programming
  42. Now that I have figured out sound,
  43. Question on sound in a game of mine
  44. screenshots before a window pops up?
  45. Quick Question
  46. Flickering image (with *double buffering*)
  47. Allegro Help.
  48. why do some source save with z as up orientation
  49. ray casting
  50. Okay, game is ALMOST complete, but i need an AI