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  1. My fighting game
  2. What do I need to know to start games?
  3. Need simple text-only game idea
  4. Trying out this new book
  5. Release: Typing Wizard
  6. removing parts of an image?
  7. background music/allegro
  8. allegro textout
  9. 3DS in OpenGL
  10. simple graphic programing
  11. Linux goto pixel?
  12. Actual Game Dev, no allegro
  13. Game Sprites
  14. Pocketstation?
  15. help with this client hook
  16. alert box
  17. program title
  18. Does allegro work on dev c++?
  19. Matchsticks
  20. New site
  21. Play Sound in a game..
  22. collision detect - compare player's coords to...?
  23. installation?!
  24. Chess AI
  25. Resolution confusion
  26. tic-tac-toe is good
  27. look at my messed up md3 loader
  28. Looking for some guidance
  29. draw to a BITMAP* argument - allegro and objects again
  30. Directx D3DXMatrixLookAtLH prob?
  31. DirectInput key lookup function?
  32. DirectDraw colour matching
  33. FPS programming
  34. Now that I have figured out sound,
  35. Question on sound in a game of mine
  36. screenshots before a window pops up?
  37. Quick Question
  38. Flickering image (with *double buffering*)
  39. Allegro Help.
  40. why do some source save with z as up orientation
  41. ray casting
  42. Okay, game is ALMOST complete, but i need an AI
  43. A newb question about keyboard input
  44. How are s&t calculated on a NURBS surface?
  45. What would i need to make a game in 2d?
  46. "Pong" NOTE: In Visual Basics!!! Needed Formula
  47. AI Programming
  48. Snake Attack ***Updated with computer A.I!***
  49. Book choice: SDL
  50. allegro timer in a class