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  1. allegro textout
  2. 3DS in OpenGL
  3. simple graphic programing
  4. Linux goto pixel?
  5. Actual Game Dev, no allegro
  6. Game Sprites
  7. Pocketstation?
  8. help with this client hook
  9. alert box
  10. program title
  11. Does allegro work on dev c++?
  12. Matchsticks
  13. New site
  14. Play Sound in a game..
  15. collision detect - compare player's coords to...?
  16. installation?!
  17. Chess AI
  18. Resolution confusion
  19. tic-tac-toe is good
  20. look at my messed up md3 loader
  21. Looking for some guidance
  22. draw to a BITMAP* argument - allegro and objects again
  23. Directx D3DXMatrixLookAtLH prob?
  24. DirectInput key lookup function?
  25. DirectDraw colour matching
  26. FPS programming
  27. Now that I have figured out sound,
  28. Question on sound in a game of mine
  29. screenshots before a window pops up?
  30. Quick Question
  31. Flickering image (with *double buffering*)
  32. Allegro Help.
  33. why do some source save with z as up orientation
  34. ray casting
  35. Okay, game is ALMOST complete, but i need an AI
  36. A newb question about keyboard input
  37. How are s&t calculated on a NURBS surface?
  38. What would i need to make a game in 2d?
  39. "Pong" NOTE: In Visual Basics!!! Needed Formula
  40. AI Programming
  41. Snake Attack ***Updated with computer A.I!***
  42. Book choice: SDL
  43. allegro timer in a class
  44. Direct3D vs. OpenGL
  45. a little help ?
  46. Graphic Problem...
  47. need help with .md3 file loading
  48. New game: Hangman!
  49. allegro help - page flipping?
  50. Direct Music Illegal Static Member Call error