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  1. Othello game loop
  2. Timers, Timers, Timers!
  3. ASCII Grafix Dos Console
  4. C++ library
  5. first *COMPLETED* game. (Nibbles)
  6. Problem with std lists and my ships
  7. 3d gfx in 2d game
  8. New Connect Four Game
  9. few questions (and an offer)
  10. LeePong version 1.1 -- new updates
  11. Pipe Dream Ideas
  12. OpenGL drawing w/ Arrays or not?
  13. Inventory, text game
  14. Logic?
  15. My new and improved breakout clone!
  16. Trying to understand game speed regulation
  17. DIRECTDRAW DIRECT3d
  18. Force and Momentum
  19. sprite rotation in allegro
  20. window app functions
  21. Movement in c++ dos
  22. My finished pong game is here to download!
  23. Sweet!
  24. Newbie Help
  25. 2D Programming in OpenGL
  26. What is it with OpenGL tutorials?
  27. look at my pong game in progress
  28. Am i ready for openGL???
  29. Unresolved Xternals
  30. Beeping
  31. Colorref
  32. Having big problems with classes
  33. Game Programming
  34. Cain: robocop 2
  35. RPG 2d Game Map Editor?
  36. Primaries: OpenGL
  37. Help me describe what is going on here
  38. keyboard
  39. pacman collision
  40. I/o
  41. Multiplayer OpenGL
  42. need some suggestions for making 3D game
  43. Bouncing ball
  44. If anyone wants to help me with an adventure game, PM me.
  45. A new game
  46. small problem
  47. Battle Pong
  48. any weaknesses of milkshape3d
  49. should I build my own vector and matrix classes?
  50. adding libraries with borland