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  1. why does direct3d suck for me
  2. Problem building Quake source
  3. MISC questions about OpenGL
  4. question about clipping
  5. headers&lib
  6. New game-Time-based movement?
  7. implementing classes and linked lists into games, as well as an animation question
  8. Othello game loop
  9. Timers, Timers, Timers!
  10. ASCII Grafix Dos Console
  11. C++ library
  12. first *COMPLETED* game. (Nibbles)
  13. Problem with std lists and my ships
  14. 3d gfx in 2d game
  15. New Connect Four Game
  16. few questions (and an offer)
  17. LeePong version 1.1 -- new updates
  18. Pipe Dream Ideas
  19. OpenGL drawing w/ Arrays or not?
  20. Inventory, text game
  21. Logic?
  22. My new and improved breakout clone!
  23. Trying to understand game speed regulation
  24. DIRECTDRAW DIRECT3d
  25. Force and Momentum
  26. sprite rotation in allegro
  27. window app functions
  28. Movement in c++ dos
  29. My finished pong game is here to download!
  30. Sweet!
  31. Newbie Help
  32. 2D Programming in OpenGL
  33. What is it with OpenGL tutorials?
  34. look at my pong game in progress
  35. Am i ready for openGL???
  36. Unresolved Xternals
  37. Beeping
  38. Colorref
  39. Having big problems with classes
  40. Game Programming
  41. Cain: robocop 2
  42. RPG 2d Game Map Editor?
  43. Primaries: OpenGL
  44. Help me describe what is going on here
  45. keyboard
  46. pacman collision
  47. I/o
  48. Multiplayer OpenGL
  49. need some suggestions for making 3D game
  50. Bouncing ball