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  1. Need Code
  2. Othello game, gave up debugging
  3. primitive polygon problems
  4. Camera rotation/movement in 3D world
  5. connect4 in C
  6. a computer trivia game
  7. Directinput
  8. HOWTO: rotate sprites
  9. Faster directx on older pcs
  10. Directx unnecessary complicated
  11. Storing Monster Stats For Zelda Game
  12. Game Programming
  13. Book's code: Problematic
  14. BreakOut clone problem
  15. rotating composite objects with OpenGL
  16. GLfloat vs float, GLvoid vs void...
  17. DirectX or SDL?
  18. why does direct3d suck for me
  19. Problem building Quake source
  20. MISC questions about OpenGL
  21. question about clipping
  22. headers&lib
  23. New game-Time-based movement?
  24. implementing classes and linked lists into games, as well as an animation question
  25. Othello game loop
  26. Timers, Timers, Timers!
  27. ASCII Grafix Dos Console
  28. C++ library
  29. first *COMPLETED* game. (Nibbles)
  30. Problem with std lists and my ships
  31. 3d gfx in 2d game
  32. New Connect Four Game
  33. few questions (and an offer)
  34. LeePong version 1.1 -- new updates
  35. Pipe Dream Ideas
  36. OpenGL drawing w/ Arrays or not?
  37. Inventory, text game
  38. Logic?
  39. My new and improved breakout clone!
  40. Trying to understand game speed regulation
  41. DIRECTDRAW DIRECT3d
  42. Force and Momentum
  43. sprite rotation in allegro
  44. window app functions
  45. Movement in c++ dos
  46. My finished pong game is here to download!
  47. Sweet!
  48. Newbie Help
  49. 2D Programming in OpenGL
  50. What is it with OpenGL tutorials?