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  1. John Carmack is cool, he emailed me back
  2. C++ on opengl & direct3d
  3. please help!
  4. Making New Site (need games)
  5. OpenGL .dll vs video card dll
  6. Nibbles, random apple generator???
  7. Double buffering in GDI -- easy?
  8. Font class, why won't it work?
  9. game trailers
  10. gravity effecting velocity
  11. my caterpillar, in openGL??
  12. VertexBuffer->Lock and stl::vector
  13. Cheesy Moo Inspired Me
  14. rotating a cube around origin
  15. graphics in c++?
  16. 3-D game studio/A5
  17. Fully Realized Nibbles Game--Please Comment!
  18. SDL getPixel
  19. Translucent gfx (i.e. for explosion)
  20. Is rectange fully inside another rectangles
  21. things to spice up my cliched game
  22. Game matrix bounds checking
  23. John Carmack used goto
  24. Mysterious crash on DestroyWindow()
  25. openGL, masking, alphas, & FOG
  26. Skills of device driver writer for GPU vs Game Developer
  27. Question about view vector, position, and matrix speed
  28. Space Shooterz!
  29. Any help on making random char code?
  30. Rubiks cube
  31. going about making PS2 games
  32. Color depth ??
  33. pixel in Bitmap??
  34. mimic directx
  35. 1 constructor, 2 destructor!
  36. Complete Open GL Newbie
  37. Yahtzee
  38. Number Race
  39. Win API
  40. Game Programming Links
  41. Choose a book for me then.
  42. Debugging DirectX
  43. Quick question about mode13h
  44. Z-buffer problem (?)
  45. Please help out a newb
  46. The great struggle for random quotes!
  47. First Game
  48. Game file patch program...
  49. Half-Life Mod
  50. openGL / 3ds