PDA

View Full Version : Game Programming



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 [73] 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103

  1. first game (still beta)
  2. 99% CPU Usage...
  3. OpenGL Color Change?
  4. I want to team up with some one to make a cool game.
  5. level up 6 times with 40 EXP!?!?!?!
  6. Reviving the dead on Text RPG
  7. Writing an article
  8. rotation matrix
  9. Compiler problem
  10. SDL_Draw
  11. reasonable frustum viewing distance
  12. Tic Tac Toe display problem
  13. shadow volumes, per pixel lighting, bump mapping, BSP, done by oxford student
  14. opengl DC question
  15. Problem with billboarding
  16. OpenGL Viewports
  17. Colorful pictures in Dos
  18. Carl Cash! My new game!
  19. Text RPG
  20. 3D clipping & gluPerspective()
  21. Palm Programming
  22. Test yourself
  23. Creating terminal windows and executing . . .
  24. the plane passing the moon
  25. Which Libraries for SDL??
  26. screenshots of your games
  27. ASCII 219 and moving
  28. I need some satisfaction
  29. Tetris...
  30. i want to get into directx game programming
  31. Min Math level req for 3d graphics?
  32. DirectX Woes...
  33. Open Gl (FIRST, and SECOND) programs
  34. allegro weirdness, <fstream> errors
  35. Universal Engine
  36. Typing Tutor Game
  37. blinking cursor
  38. Drawing a line
  39. Loading a resource file
  40. to all whom have helped me
  41. i dont know
  42. what was your first game?
  43. What was the first game you ever made?
  44. game server/client
  45. GLUT or wgl which one
  46. A question about text games
  47. programming w/direct x
  48. what's this button do?
  49. what's interpolation?
  50. John Carmack is cool, he emailed me back