PDA

View Full Version : Game Programming



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 [71] 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103

  1. OpenGL: glutIdleFunc and animation
  2. Anyone know of a tutorial on using animations in dx9?
  3. triangular collision detection
  4. what am I doing wrong. Am I just a complete retard or something?
  5. Game Engine Q
  6. Is it possible?
  7. debug to release modes
  8. voxel based rendering
  9. my soukuban game v2.0 released~
  10. Appropriate data structure
  11. Where can i get graphics.h?
  12. Good way to pack things into one file.
  13. DirectInput or WM_KEYDOWN question
  14. Beginner's help
  15. color calculation problems.
  16. Creating.......
  17. Creating Patterns
  18. new game project need help
  19. compiling help
  20. Am I getting closer?
  21. Mazes(urgent!!);
  22. OpenGL Question...simple (triangle drawing stuff)
  23. Someone take my graphic.
  24. Melee Fighter
  25. good or bad game idea you vote?
  26. workin' on a scripting engine....
  27. Vertex buffer problems, I think?
  28. 24bit pixel plotting
  29. Code Help
  30. Which compiler is best for making games?
  31. Direct Draw and Text
  32. Implimentation of viewing system probs
  33. having an error with my partice engine
  34. Help needed with opengl
  35. DirectX 9 Problem
  36. Sdl
  37. OpenGL screen view coordinates
  38. Ecosystem...
  39. raycasting and texture mapping
  40. creepy car thing.........
  41. DirectX Worm! (source included)
  42. Ninja Star collision
  43. Tic-Tac-Toe AI
  44. RPG battle system
  45. a mesh tool for directx
  46. Game Graphics!
  47. Help me: GoMoku AI Logic
  48. Draw arcs
  49. Needing Expert Advice Please
  50. opengl help