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  1. allegro doesn't like windows
  2. ai for enemy ships in asteroids
  3. Console Poker
  4. gotoxy() and arrow keys
  5. AI (Pathfinding)
  6. Current project, suggestions?
  7. tips for testing conditions
  8. Useful class hierarchy?
  9. DirectX 8 Transparent Textures
  10. Help with Direct Music
  11. Game Programming? Questions!
  12. Invisible geometry :( D3D vertex prob?
  13. Rotating In OpenGL
  14. Duke Nukem 3d Source code !
  15. Good Books...?
  16. Simple bouncing ball program
  17. Why would a texture not display?
  18. Frame Rate
  19. lib3ds
  20. Win32 API - Space Invader
  21. Deep Exploration, OpenGL, and 3d models
  22. Bouncing Ball Algorithm
  23. MUDs
  24. Well, my first (allegro) game
  25. OpenGL terrain demo (EDITOR)
  26. D3DX Sprite class tutorial
  27. ms3d problem
  28. Need Help With an RPG Style Game
  29. Mathematical equations
  30. allegro with borland compiler version 4.52
  31. Level Editor
  32. Tile Engine in Direct3D
  33. Heaghtmapping, reading from *.RAW
  34. gotta love those jaggies....*cough*
  35. Strange complier error in simple RPG
  36. sound in my game
  37. normals for triangle strips (oGL)
  38. Something I'd like to share with all of you: simple frustum culling
  39. Cribbage Game
  40. game and application
  41. acosf not working?
  42. Direct x 8.0 SDK
  43. extreme newbie
  44. should this algorithm work?
  45. 2D sidescrollers and collision detection
  46. Computer game programming question
  47. GL terrain demo preview.
  48. what I have so far
  49. Rotating Bitmaps with SDL
  50. New version of 3D Engine from 3DState!