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  1. DirectX 8 Transparent Textures
  2. Help with Direct Music
  3. Game Programming? Questions!
  4. Invisible geometry :( D3D vertex prob?
  5. Rotating In OpenGL
  6. Duke Nukem 3d Source code !
  7. Good Books...?
  8. Simple bouncing ball program
  9. Why would a texture not display?
  10. Frame Rate
  11. lib3ds
  12. Win32 API - Space Invader
  13. Deep Exploration, OpenGL, and 3d models
  14. Bouncing Ball Algorithm
  15. MUDs
  16. Well, my first (allegro) game
  17. OpenGL terrain demo (EDITOR)
  18. D3DX Sprite class tutorial
  19. ms3d problem
  20. Need Help With an RPG Style Game
  21. Mathematical equations
  22. allegro with borland compiler version 4.52
  23. Level Editor
  24. Tile Engine in Direct3D
  25. Heaghtmapping, reading from *.RAW
  26. gotta love those jaggies....*cough*
  27. Strange complier error in simple RPG
  28. sound in my game
  29. normals for triangle strips (oGL)
  30. Something I'd like to share with all of you: simple frustum culling
  31. Cribbage Game
  32. game and application
  33. acosf not working?
  34. Direct x 8.0 SDK
  35. extreme newbie
  36. should this algorithm work?
  37. 2D sidescrollers and collision detection
  38. Computer game programming question
  39. GL terrain demo preview.
  40. what I have so far
  41. Rotating Bitmaps with SDL
  42. New version of 3D Engine from 3DState!
  43. OpenGL: glutIdleFunc and animation
  44. Anyone know of a tutorial on using animations in dx9?
  45. triangular collision detection
  46. what am I doing wrong. Am I just a complete retard or something?
  47. Game Engine Q
  48. Is it possible?
  49. debug to release modes
  50. voxel based rendering