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  1. Useful class hierarchy?
  2. DirectX 8 Transparent Textures
  3. Help with Direct Music
  4. Game Programming? Questions!
  5. Invisible geometry :( D3D vertex prob?
  6. Rotating In OpenGL
  7. Duke Nukem 3d Source code !
  8. Good Books...?
  9. Simple bouncing ball program
  10. Why would a texture not display?
  11. Frame Rate
  12. lib3ds
  13. Win32 API - Space Invader
  14. Deep Exploration, OpenGL, and 3d models
  15. Bouncing Ball Algorithm
  16. MUDs
  17. Well, my first (allegro) game
  18. OpenGL terrain demo (EDITOR)
  19. D3DX Sprite class tutorial
  20. ms3d problem
  21. Need Help With an RPG Style Game
  22. Mathematical equations
  23. allegro with borland compiler version 4.52
  24. Level Editor
  25. Tile Engine in Direct3D
  26. Heaghtmapping, reading from *.RAW
  27. gotta love those jaggies....*cough*
  28. Strange complier error in simple RPG
  29. sound in my game
  30. normals for triangle strips (oGL)
  31. Something I'd like to share with all of you: simple frustum culling
  32. Cribbage Game
  33. game and application
  34. acosf not working?
  35. Direct x 8.0 SDK
  36. extreme newbie
  37. should this algorithm work?
  38. 2D sidescrollers and collision detection
  39. Computer game programming question
  40. GL terrain demo preview.
  41. what I have so far
  42. Rotating Bitmaps with SDL
  43. New version of 3D Engine from 3DState!
  44. OpenGL: glutIdleFunc and animation
  45. Anyone know of a tutorial on using animations in dx9?
  46. triangular collision detection
  47. what am I doing wrong. Am I just a complete retard or something?
  48. Game Engine Q
  49. Is it possible?
  50. debug to release modes