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  1. Mouse 'control' prob in OpenGL
  2. My Matrix streaming code rip (openGL)
  3. Videomemory question
  4. Matrix Demo
  5. OThello 0.9 - finally working..
  6. object detection
  7. z buffer=?
  8. Finally, it's done!
  9. If statement slowdowns?
  10. trouble with stretch_sprite()
  11. Things aspiring game programmers want to know
  12. Getting Started
  13. Music and sound
  14. Names for game
  15. tutorials
  16. Black and white stars or Color stars
  17. allegro doesn't like windows
  18. ai for enemy ships in asteroids
  19. Console Poker
  20. gotoxy() and arrow keys
  21. AI (Pathfinding)
  22. Current project, suggestions?
  23. tips for testing conditions
  24. Useful class hierarchy?
  25. DirectX 8 Transparent Textures
  26. Help with Direct Music
  27. Game Programming? Questions!
  28. Invisible geometry :( D3D vertex prob?
  29. Rotating In OpenGL
  30. Duke Nukem 3d Source code !
  31. Good Books...?
  32. Simple bouncing ball program
  33. Why would a texture not display?
  34. Frame Rate
  35. lib3ds
  36. Win32 API - Space Invader
  37. Deep Exploration, OpenGL, and 3d models
  38. Bouncing Ball Algorithm
  39. MUDs
  40. Well, my first (allegro) game
  41. OpenGL terrain demo (EDITOR)
  42. D3DX Sprite class tutorial
  43. ms3d problem
  44. Need Help With an RPG Style Game
  45. Mathematical equations
  46. allegro with borland compiler version 4.52
  47. Level Editor
  48. Tile Engine in Direct3D
  49. Heaghtmapping, reading from *.RAW
  50. gotta love those jaggies....*cough*