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  1. Current project, suggestions?
  2. tips for testing conditions
  3. Useful class hierarchy?
  4. DirectX 8 Transparent Textures
  5. Help with Direct Music
  6. Game Programming? Questions!
  7. Invisible geometry :( D3D vertex prob?
  8. Rotating In OpenGL
  9. Duke Nukem 3d Source code !
  10. Good Books...?
  11. Simple bouncing ball program
  12. Why would a texture not display?
  13. Frame Rate
  14. lib3ds
  15. Win32 API - Space Invader
  16. Deep Exploration, OpenGL, and 3d models
  17. Bouncing Ball Algorithm
  18. MUDs
  19. Well, my first (allegro) game
  20. OpenGL terrain demo (EDITOR)
  21. D3DX Sprite class tutorial
  22. ms3d problem
  23. Need Help With an RPG Style Game
  24. Mathematical equations
  25. allegro with borland compiler version 4.52
  26. Level Editor
  27. Tile Engine in Direct3D
  28. Heaghtmapping, reading from *.RAW
  29. gotta love those jaggies....*cough*
  30. Strange complier error in simple RPG
  31. sound in my game
  32. normals for triangle strips (oGL)
  33. Something I'd like to share with all of you: simple frustum culling
  34. Cribbage Game
  35. game and application
  36. acosf not working?
  37. Direct x 8.0 SDK
  38. extreme newbie
  39. should this algorithm work?
  40. 2D sidescrollers and collision detection
  41. Computer game programming question
  42. GL terrain demo preview.
  43. what I have so far
  44. Rotating Bitmaps with SDL
  45. New version of 3D Engine from 3DState!
  46. OpenGL: glutIdleFunc and animation
  47. Anyone know of a tutorial on using animations in dx9?
  48. triangular collision detection
  49. what am I doing wrong. Am I just a complete retard or something?
  50. Game Engine Q