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  1. z buffer=?
  2. Finally, it's done!
  3. If statement slowdowns?
  4. trouble with stretch_sprite()
  5. Things aspiring game programmers want to know
  6. Getting Started
  7. Music and sound
  8. Names for game
  9. tutorials
  10. Black and white stars or Color stars
  11. allegro doesn't like windows
  12. ai for enemy ships in asteroids
  13. Console Poker
  14. gotoxy() and arrow keys
  15. AI (Pathfinding)
  16. Current project, suggestions?
  17. tips for testing conditions
  18. Useful class hierarchy?
  19. DirectX 8 Transparent Textures
  20. Help with Direct Music
  21. Game Programming? Questions!
  22. Invisible geometry :( D3D vertex prob?
  23. Rotating In OpenGL
  24. Duke Nukem 3d Source code !
  25. Good Books...?
  26. Simple bouncing ball program
  27. Why would a texture not display?
  28. Frame Rate
  29. lib3ds
  30. Win32 API - Space Invader
  31. Deep Exploration, OpenGL, and 3d models
  32. Bouncing Ball Algorithm
  33. MUDs
  34. Well, my first (allegro) game
  35. OpenGL terrain demo (EDITOR)
  36. D3DX Sprite class tutorial
  37. ms3d problem
  38. Need Help With an RPG Style Game
  39. Mathematical equations
  40. allegro with borland compiler version 4.52
  41. Level Editor
  42. Tile Engine in Direct3D
  43. Heaghtmapping, reading from *.RAW
  44. gotta love those jaggies....*cough*
  45. Strange complier error in simple RPG
  46. sound in my game
  47. normals for triangle strips (oGL)
  48. Something I'd like to share with all of you: simple frustum culling
  49. Cribbage Game
  50. game and application