PDA

View Full Version : Game Programming



Pages : 1 2 3 4 5 6 [7] 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103

  1. Problem with using the mouse in TurboC++
  2. question on writing connect 4
  3. Saving map to binary file.
  4. OpenGL/GLUT cylinder and cone
  5. OpenGL or GLUT which way to go?
  6. Which Library to Use
  7. Guarding (Anti-Cheating) Techniques Viable for Open Source Games
  8. X11 libraries for game programing.
  9. Level Editor in C++ / OOP Design
  10. Creation of object in game
  11. Camera (Wall Alpha-ing)
  12. General c++ gaming question.
  13. GUI & Internet, very basic level
  14. Collision detection. does not work!
  15. Idea for procedural 2d bitmap renderer
  16. Visual Studio 2010 .exe help
  17. Umm... help me find a Game Engine?
  18. 3D Math (Vector & Matrices)
  19. Loading Bitmap - Directories
  20. How does one make a game sprite?
  21. stdafx.h (can't locate header file!)
  22. Where do animation programs come in at?
  23. Star Wars: The Old Republic
  24. How to add separator to context menus in OpenGL/GLUT
  25. Moment of Inertia and Angular Velocity
  26. How to properly move/strafe/yaw/pitch camera in OpenGL/GLUT using gluLookAt?
  27. Introducing myself and a few questions..
  28. Desktop Effects
  29. No game building knowledge whatsoever
  30. ScreenManager
  31. Program from book is not working
  32. Time Duration in Each frame - C# XNA
  33. SDL 'IMG_Load' & Setting Up Extension Libraries
  34. Sprite Rotation and in Direction C# and XNA
  35. Angle between vectors
  36. bgi error
  37. Allegro Vertical Scrolling
  38. Tank side scroll
  39. Calculating a velocity based on two coordinates.
  40. Rotating sprites in allegro.
  41. Getting Started Making a Screensaver
  42. Where to go from here?
  43. A guide to start...plz
  44. Server side question.
  45. Curious anomoly in allegro.
  46. Game engine advice
  47. OpenGL rotation of merry-go-round
  48. Minimizing array lookup times using effective indexing...?
  49. First videogame...
  50. Game Engine - Tutorial ?