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  1. OpenGL problem
  2. asking for bitmap info
  3. Alpha beta pruning in chess
  4. snake game segmentation fault
  5. C Chess game lacks power?
  6. C program Blackjack
  7. Direct3D font not showing up
  8. ball movement problem
  9. How get the individual files of images, sound and video of Game.
  10. Problem with using the mouse in TurboC++
  11. question on writing connect 4
  12. Saving map to binary file.
  13. OpenGL/GLUT cylinder and cone
  14. OpenGL or GLUT which way to go?
  15. Which Library to Use
  16. Guarding (Anti-Cheating) Techniques Viable for Open Source Games
  17. X11 libraries for game programing.
  18. Level Editor in C++ / OOP Design
  19. Creation of object in game
  20. Camera (Wall Alpha-ing)
  21. General c++ gaming question.
  22. GUI & Internet, very basic level
  23. Collision detection. does not work!
  24. Idea for procedural 2d bitmap renderer
  25. Visual Studio 2010 .exe help
  26. Umm... help me find a Game Engine?
  27. 3D Math (Vector & Matrices)
  28. Loading Bitmap - Directories
  29. How does one make a game sprite?
  30. stdafx.h (can't locate header file!)
  31. Where do animation programs come in at?
  32. Star Wars: The Old Republic
  33. How to add separator to context menus in OpenGL/GLUT
  34. Moment of Inertia and Angular Velocity
  35. How to properly move/strafe/yaw/pitch camera in OpenGL/GLUT using gluLookAt?
  36. Introducing myself and a few questions..
  37. Desktop Effects
  38. No game building knowledge whatsoever
  39. ScreenManager
  40. Program from book is not working
  41. Time Duration in Each frame - C# XNA
  42. SDL 'IMG_Load' & Setting Up Extension Libraries
  43. Sprite Rotation and in Direction C# and XNA
  44. Angle between vectors
  45. bgi error
  46. Allegro Vertical Scrolling
  47. Tank side scroll
  48. Calculating a velocity based on two coordinates.
  49. Rotating sprites in allegro.
  50. Getting Started Making a Screensaver