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  1. Alpha beta pruning in chess
  2. snake game segmentation fault
  3. C Chess game lacks power?
  4. C program Blackjack
  5. Direct3D font not showing up
  6. ball movement problem
  7. How get the individual files of images, sound and video of Game.
  8. Problem with using the mouse in TurboC++
  9. question on writing connect 4
  10. Saving map to binary file.
  11. OpenGL/GLUT cylinder and cone
  12. OpenGL or GLUT which way to go?
  13. Which Library to Use
  14. Guarding (Anti-Cheating) Techniques Viable for Open Source Games
  15. X11 libraries for game programing.
  16. Level Editor in C++ / OOP Design
  17. Creation of object in game
  18. Camera (Wall Alpha-ing)
  19. General c++ gaming question.
  20. GUI & Internet, very basic level
  21. Collision detection. does not work!
  22. Idea for procedural 2d bitmap renderer
  23. Visual Studio 2010 .exe help
  24. Umm... help me find a Game Engine?
  25. 3D Math (Vector & Matrices)
  26. Loading Bitmap - Directories
  27. How does one make a game sprite?
  28. stdafx.h (can't locate header file!)
  29. Where do animation programs come in at?
  30. Star Wars: The Old Republic
  31. How to add separator to context menus in OpenGL/GLUT
  32. Moment of Inertia and Angular Velocity
  33. How to properly move/strafe/yaw/pitch camera in OpenGL/GLUT using gluLookAt?
  34. Introducing myself and a few questions..
  35. Desktop Effects
  36. No game building knowledge whatsoever
  37. ScreenManager
  38. Program from book is not working
  39. Time Duration in Each frame - C# XNA
  40. SDL 'IMG_Load' & Setting Up Extension Libraries
  41. Sprite Rotation and in Direction C# and XNA
  42. Angle between vectors
  43. bgi error
  44. Allegro Vertical Scrolling
  45. Tank side scroll
  46. Calculating a velocity based on two coordinates.
  47. Rotating sprites in allegro.
  48. Getting Started Making a Screensaver
  49. Where to go from here?
  50. A guide to start...plz