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  1. asking for bitmap info
  2. Alpha beta pruning in chess
  3. snake game segmentation fault
  4. C Chess game lacks power?
  5. C program Blackjack
  6. Direct3D font not showing up
  7. ball movement problem
  8. How get the individual files of images, sound and video of Game.
  9. Problem with using the mouse in TurboC++
  10. question on writing connect 4
  11. Saving map to binary file.
  12. OpenGL/GLUT cylinder and cone
  13. OpenGL or GLUT which way to go?
  14. Which Library to Use
  15. Guarding (Anti-Cheating) Techniques Viable for Open Source Games
  16. X11 libraries for game programing.
  17. Level Editor in C++ / OOP Design
  18. Creation of object in game
  19. Camera (Wall Alpha-ing)
  20. General c++ gaming question.
  21. GUI & Internet, very basic level
  22. Collision detection. does not work!
  23. Idea for procedural 2d bitmap renderer
  24. Visual Studio 2010 .exe help
  25. Umm... help me find a Game Engine?
  26. 3D Math (Vector & Matrices)
  27. Loading Bitmap - Directories
  28. How does one make a game sprite?
  29. stdafx.h (can't locate header file!)
  30. Where do animation programs come in at?
  31. Star Wars: The Old Republic
  32. How to add separator to context menus in OpenGL/GLUT
  33. Moment of Inertia and Angular Velocity
  34. How to properly move/strafe/yaw/pitch camera in OpenGL/GLUT using gluLookAt?
  35. Introducing myself and a few questions..
  36. Desktop Effects
  37. No game building knowledge whatsoever
  38. ScreenManager
  39. Program from book is not working
  40. Time Duration in Each frame - C# XNA
  41. SDL 'IMG_Load' & Setting Up Extension Libraries
  42. Sprite Rotation and in Direction C# and XNA
  43. Angle between vectors
  44. bgi error
  45. Allegro Vertical Scrolling
  46. Tank side scroll
  47. Calculating a velocity based on two coordinates.
  48. Rotating sprites in allegro.
  49. Getting Started Making a Screensaver
  50. Where to go from here?