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  1. Game problem
  2. Allegro...
  3. Help with C++ on a simple game
  4. Ball bouncing in Breakout-like game
  5. Ogre?
  6. OpenGL problem
  7. asking for bitmap info
  8. Alpha beta pruning in chess
  9. snake game segmentation fault
  10. C Chess game lacks power?
  11. C program Blackjack
  12. Direct3D font not showing up
  13. ball movement problem
  14. How get the individual files of images, sound and video of Game.
  15. Problem with using the mouse in TurboC++
  16. question on writing connect 4
  17. Saving map to binary file.
  18. OpenGL/GLUT cylinder and cone
  19. OpenGL or GLUT which way to go?
  20. Which Library to Use
  21. Guarding (Anti-Cheating) Techniques Viable for Open Source Games
  22. X11 libraries for game programing.
  23. Level Editor in C++ / OOP Design
  24. Creation of object in game
  25. Camera (Wall Alpha-ing)
  26. General c++ gaming question.
  27. GUI & Internet, very basic level
  28. Collision detection. does not work!
  29. Idea for procedural 2d bitmap renderer
  30. Visual Studio 2010 .exe help
  31. Umm... help me find a Game Engine?
  32. 3D Math (Vector & Matrices)
  33. Loading Bitmap - Directories
  34. How does one make a game sprite?
  35. stdafx.h (can't locate header file!)
  36. Where do animation programs come in at?
  37. Star Wars: The Old Republic
  38. How to add separator to context menus in OpenGL/GLUT
  39. Moment of Inertia and Angular Velocity
  40. How to properly move/strafe/yaw/pitch camera in OpenGL/GLUT using gluLookAt?
  41. Introducing myself and a few questions..
  42. Desktop Effects
  43. No game building knowledge whatsoever
  44. ScreenManager
  45. Program from book is not working
  46. Time Duration in Each frame - C# XNA
  47. SDL 'IMG_Load' & Setting Up Extension Libraries
  48. Sprite Rotation and in Direction C# and XNA
  49. Angle between vectors
  50. bgi error