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  1. Hangman Error
  2. Calculating enemy sprite direction vector to face player
  3. Angle of rotation formula depending on sprite position
  4. Game problem
  5. Allegro...
  6. Help with C++ on a simple game
  7. Ball bouncing in Breakout-like game
  8. Ogre?
  9. OpenGL problem
  10. asking for bitmap info
  11. Alpha beta pruning in chess
  12. snake game segmentation fault
  13. C Chess game lacks power?
  14. C program Blackjack
  15. Direct3D font not showing up
  16. ball movement problem
  17. How get the individual files of images, sound and video of Game.
  18. Problem with using the mouse in TurboC++
  19. question on writing connect 4
  20. Saving map to binary file.
  21. OpenGL/GLUT cylinder and cone
  22. OpenGL or GLUT which way to go?
  23. Which Library to Use
  24. Guarding (Anti-Cheating) Techniques Viable for Open Source Games
  25. X11 libraries for game programing.
  26. Level Editor in C++ / OOP Design
  27. Creation of object in game
  28. Camera (Wall Alpha-ing)
  29. General c++ gaming question.
  30. GUI & Internet, very basic level
  31. Collision detection. does not work!
  32. Idea for procedural 2d bitmap renderer
  33. Visual Studio 2010 .exe help
  34. Umm... help me find a Game Engine?
  35. 3D Math (Vector & Matrices)
  36. Loading Bitmap - Directories
  37. How does one make a game sprite?
  38. stdafx.h (can't locate header file!)
  39. Where do animation programs come in at?
  40. Star Wars: The Old Republic
  41. How to add separator to context menus in OpenGL/GLUT
  42. Moment of Inertia and Angular Velocity
  43. How to properly move/strafe/yaw/pitch camera in OpenGL/GLUT using gluLookAt?
  44. Introducing myself and a few questions..
  45. Desktop Effects
  46. No game building knowledge whatsoever
  47. ScreenManager
  48. Program from book is not working
  49. Time Duration in Each frame - C# XNA
  50. SDL 'IMG_Load' & Setting Up Extension Libraries