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  1. looking for appropriate graphics library
  2. 2D Collision Detection/Handling
  3. Hangman Error
  4. Calculating enemy sprite direction vector to face player
  5. Angle of rotation formula depending on sprite position
  6. Game problem
  7. Allegro...
  8. Help with C++ on a simple game
  9. Ball bouncing in Breakout-like game
  10. Ogre?
  11. OpenGL problem
  12. asking for bitmap info
  13. Alpha beta pruning in chess
  14. snake game segmentation fault
  15. C Chess game lacks power?
  16. C program Blackjack
  17. Direct3D font not showing up
  18. ball movement problem
  19. How get the individual files of images, sound and video of Game.
  20. Problem with using the mouse in TurboC++
  21. question on writing connect 4
  22. Saving map to binary file.
  23. OpenGL/GLUT cylinder and cone
  24. OpenGL or GLUT which way to go?
  25. Which Library to Use
  26. Guarding (Anti-Cheating) Techniques Viable for Open Source Games
  27. X11 libraries for game programing.
  28. Level Editor in C++ / OOP Design
  29. Creation of object in game
  30. Camera (Wall Alpha-ing)
  31. General c++ gaming question.
  32. GUI & Internet, very basic level
  33. Collision detection. does not work!
  34. Idea for procedural 2d bitmap renderer
  35. Visual Studio 2010 .exe help
  36. Umm... help me find a Game Engine?
  37. 3D Math (Vector & Matrices)
  38. Loading Bitmap - Directories
  39. How does one make a game sprite?
  40. stdafx.h (can't locate header file!)
  41. Where do animation programs come in at?
  42. Star Wars: The Old Republic
  43. How to add separator to context menus in OpenGL/GLUT
  44. Moment of Inertia and Angular Velocity
  45. How to properly move/strafe/yaw/pitch camera in OpenGL/GLUT using gluLookAt?
  46. Introducing myself and a few questions..
  47. Desktop Effects
  48. No game building knowledge whatsoever
  49. ScreenManager
  50. Program from book is not working