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  1. Allegro...
  2. Help with C++ on a simple game
  3. Ball bouncing in Breakout-like game
  4. Ogre?
  5. OpenGL problem
  6. asking for bitmap info
  7. Alpha beta pruning in chess
  8. snake game segmentation fault
  9. C Chess game lacks power?
  10. C program Blackjack
  11. Direct3D font not showing up
  12. ball movement problem
  13. How get the individual files of images, sound and video of Game.
  14. Problem with using the mouse in TurboC++
  15. question on writing connect 4
  16. Saving map to binary file.
  17. OpenGL/GLUT cylinder and cone
  18. OpenGL or GLUT which way to go?
  19. Which Library to Use
  20. Guarding (Anti-Cheating) Techniques Viable for Open Source Games
  21. X11 libraries for game programing.
  22. Level Editor in C++ / OOP Design
  23. Creation of object in game
  24. Camera (Wall Alpha-ing)
  25. General c++ gaming question.
  26. GUI & Internet, very basic level
  27. Collision detection. does not work!
  28. Idea for procedural 2d bitmap renderer
  29. Visual Studio 2010 .exe help
  30. Umm... help me find a Game Engine?
  31. 3D Math (Vector & Matrices)
  32. Loading Bitmap - Directories
  33. How does one make a game sprite?
  34. stdafx.h (can't locate header file!)
  35. Where do animation programs come in at?
  36. Star Wars: The Old Republic
  37. How to add separator to context menus in OpenGL/GLUT
  38. Moment of Inertia and Angular Velocity
  39. How to properly move/strafe/yaw/pitch camera in OpenGL/GLUT using gluLookAt?
  40. Introducing myself and a few questions..
  41. Desktop Effects
  42. No game building knowledge whatsoever
  43. ScreenManager
  44. Program from book is not working
  45. Time Duration in Each frame - C# XNA
  46. SDL 'IMG_Load' & Setting Up Extension Libraries
  47. Sprite Rotation and in Direction C# and XNA
  48. Angle between vectors
  49. bgi error
  50. Allegro Vertical Scrolling