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  1. Tricks of the windows game programming gurus
  2. Trouble getting snapshot of screen :(
  3. Help with Ball Movement please!!
  4. Gravity pong!
  5. 3d bullet motion?
  6. Searching for a Bot creator
  7. 2d shooter
  8. Problems displaying a trangle
  9. DirectX 9 Tutorials (C# only)
  10. Store high scores in exe file
  11. Where do you get your sprites?
  12. Map Array to File on Disk?
  13. _go32_info_block.size_of_transfer_buffer
  14. My tetris game 2.0
  15. My First Game - Check It Out!
  16. Function return code in ASM...Please read.
  17. Set up allegro with dev-C++ 5
  18. Players don't change
  19. terrain fly thru preview
  20. Implementing ASM in games...
  21. Test my new tetris game
  22. Fonts
  23. pacman ai again
  24. Mouse 'control' prob in OpenGL
  25. My Matrix streaming code rip (openGL)
  26. Videomemory question
  27. Matrix Demo
  28. OThello 0.9 - finally working..
  29. object detection
  30. z buffer=?
  31. Finally, it's done!
  32. If statement slowdowns?
  33. trouble with stretch_sprite()
  34. Things aspiring game programmers want to know
  35. Getting Started
  36. Music and sound
  37. Names for game
  38. tutorials
  39. Black and white stars or Color stars
  40. allegro doesn't like windows
  41. ai for enemy ships in asteroids
  42. Console Poker
  43. gotoxy() and arrow keys
  44. AI (Pathfinding)
  45. Current project, suggestions?
  46. tips for testing conditions
  47. Useful class hierarchy?
  48. DirectX 8 Transparent Textures
  49. Help with Direct Music
  50. Game Programming? Questions!