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  1. Managed DirectX Programming Books (C# only!)
  2. My game
  3. Keyboard question with allegro
  4. please help me
  5. Help
  6. Source for my "backwards" game
  7. textprintf - how to blit it?
  8. Check out my game
  9. loading cursor in allegro
  10. Looking for a programmer to take over an RPG project
  11. loss in performance using STL's Vector, instead of linked lists?
  12. Basic 3D gfx tutorial?
  13. Some More Questions About OpenGL:
  14. Programming Sport?
  15. Asteroids 1.0
  16. Some OpenGL Questions:
  17. Non-rectangular partially visible sprite selection
  18. Bitmap Textures
  19. First 48 contest - final
  20. Best way to draw circle!!??
  21. using Blender
  22. Plz Could u check my Game: TicTac Toe
  23. I've Returned
  24. Turman-Nate (BreakOut Clone) 0.01
  25. c++ 2d fullscreen graphics in linux
  26. Just Privacy
  27. What is what in a 4*4 matrix
  28. Tricks of the windows game programming gurus
  29. Trouble getting snapshot of screen :(
  30. Help with Ball Movement please!!
  31. Gravity pong!
  32. 3d bullet motion?
  33. Searching for a Bot creator
  34. 2d shooter
  35. Problems displaying a trangle
  36. DirectX 9 Tutorials (C# only)
  37. Store high scores in exe file
  38. Where do you get your sprites?
  39. Map Array to File on Disk?
  40. _go32_info_block.size_of_transfer_buffer
  41. My tetris game 2.0
  42. My First Game - Check It Out!
  43. Function return code in ASM...Please read.
  44. Set up allegro with dev-C++ 5
  45. Players don't change
  46. terrain fly thru preview
  47. Implementing ASM in games...
  48. Test my new tetris game
  49. Fonts
  50. pacman ai again