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  1. loss in performance using STL's Vector, instead of linked lists?
  2. Basic 3D gfx tutorial?
  3. Some More Questions About OpenGL:
  4. Programming Sport?
  5. Asteroids 1.0
  6. Some OpenGL Questions:
  7. Non-rectangular partially visible sprite selection
  8. Bitmap Textures
  9. First 48 contest - final
  10. Best way to draw circle!!??
  11. using Blender
  12. Plz Could u check my Game: TicTac Toe
  13. I've Returned
  14. Turman-Nate (BreakOut Clone) 0.01
  15. c++ 2d fullscreen graphics in linux
  16. Just Privacy
  17. What is what in a 4*4 matrix
  18. Tricks of the windows game programming gurus
  19. Trouble getting snapshot of screen :(
  20. Help with Ball Movement please!!
  21. Gravity pong!
  22. 3d bullet motion?
  23. Searching for a Bot creator
  24. 2d shooter
  25. Problems displaying a trangle
  26. DirectX 9 Tutorials (C# only)
  27. Store high scores in exe file
  28. Where do you get your sprites?
  29. Map Array to File on Disk?
  30. _go32_info_block.size_of_transfer_buffer
  31. My tetris game 2.0
  32. My First Game - Check It Out!
  33. Function return code in ASM...Please read.
  34. Set up allegro with dev-C++ 5
  35. Players don't change
  36. terrain fly thru preview
  37. Implementing ASM in games...
  38. Test my new tetris game
  39. Fonts
  40. pacman ai again
  41. Mouse 'control' prob in OpenGL
  42. My Matrix streaming code rip (openGL)
  43. Videomemory question
  44. Matrix Demo
  45. OThello 0.9 - finally working..
  46. object detection
  47. z buffer=?
  48. Finally, it's done!
  49. If statement slowdowns?
  50. trouble with stretch_sprite()