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  1. Problems displaying a trangle
  2. DirectX 9 Tutorials (C# only)
  3. Store high scores in exe file
  4. Where do you get your sprites?
  5. Map Array to File on Disk?
  6. _go32_info_block.size_of_transfer_buffer
  7. My tetris game 2.0
  8. My First Game - Check It Out!
  9. Function return code in ASM...Please read.
  10. Set up allegro with dev-C++ 5
  11. Players don't change
  12. terrain fly thru preview
  13. Implementing ASM in games...
  14. Test my new tetris game
  15. Fonts
  16. pacman ai again
  17. Mouse 'control' prob in OpenGL
  18. My Matrix streaming code rip (openGL)
  19. Videomemory question
  20. Matrix Demo
  21. OThello 0.9 - finally working..
  22. object detection
  23. z buffer=?
  24. Finally, it's done!
  25. If statement slowdowns?
  26. trouble with stretch_sprite()
  27. Things aspiring game programmers want to know
  28. Getting Started
  29. Music and sound
  30. Names for game
  31. tutorials
  32. Black and white stars or Color stars
  33. allegro doesn't like windows
  34. ai for enemy ships in asteroids
  35. Console Poker
  36. gotoxy() and arrow keys
  37. AI (Pathfinding)
  38. Current project, suggestions?
  39. tips for testing conditions
  40. Useful class hierarchy?
  41. DirectX 8 Transparent Textures
  42. Help with Direct Music
  43. Game Programming? Questions!
  44. Invisible geometry :( D3D vertex prob?
  45. Rotating In OpenGL
  46. Duke Nukem 3d Source code !
  47. Good Books...?
  48. Simple bouncing ball program
  49. Why would a texture not display?
  50. Frame Rate