- simple graphic programing
- Linux goto pixel?
- Actual Game Dev, no allegro
- Game Sprites
- Pocketstation?
- help with this client hook
- alert box
- program title
- Does allegro work on dev c++?
- Matchsticks
- New site
- Play Sound in a game..
- collision detect - compare player's coords to...?
- installation?!
- Chess AI
- Resolution confusion
- tic-tac-toe is good
- look at my messed up md3 loader
- Looking for some guidance
- draw to a BITMAP* argument - allegro and objects again
- Directx D3DXMatrixLookAtLH prob?
- DirectInput key lookup function?
- DirectDraw colour matching
- FPS programming
- Now that I have figured out sound,
- Question on sound in a game of mine
- screenshots before a window pops up?
- Quick Question
- Flickering image (with *double buffering*)
- Allegro Help.
- why do some source save with z as up orientation
- ray casting
- Okay, game is ALMOST complete, but i need an AI
- A newb question about keyboard input
- How are s&t calculated on a NURBS surface?
- What would i need to make a game in 2d?
- "Pong" NOTE: In Visual Basics!!! Needed Formula
- AI Programming
- Snake Attack ***Updated with computer A.I!***
- Book choice: SDL
- allegro timer in a class
- Direct3D vs. OpenGL
- a little help ?
- Graphic Problem...
- need help with .md3 file loading
- New game: Hangman!
- allegro help - page flipping?
- Direct Music Illegal Static Member Call error
- Having some problems with texture mapping and timebased movement(OpenGL).
- Brial lara cricket