PDA

View Full Version : Game Programming



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 [66] 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103

  1. Compiling Dll's
  2. Quick Question
  3. Yes- I'm complaining about DirectX
  4. How to tell what was clicked on? (OpenGL)
  5. Programmin games in C
  6. Allegro Specific key input...
  7. Allegro Question..
  8. Game Programming Help
  9. Can you steal someones code ?
  10. Allegro and codewarrior
  11. Games studio
  12. Getting started
  13. Try my Tetris game - last version
  14. code review (movement)
  15. Two new games
  16. New Game: Escape from Alcatraz
  17. Directx and MSVC++
  18. 13h mode while/ for... :S
  19. @ moderators
  20. To nvoigt: Mr mod
  21. Feedback for my PacMan clone
  22. Allegro Tutorial
  23. Texture on a Sphere
  24. ASM questions
  25. Anyone have some tips on how to cut down my filesize?
  26. IID_IDirectDraw7
  27. dealing with copyrights
  28. sprites in SDL
  29. 3D starfield
  30. Spriting, Invisible Background?
  31. space invader cloning
  32. My first game......please try it !!!!
  33. MSVC++ :: Calling 'cout' w/ ASM
  34. What can cause a parse error?
  35. carmack takes job at nintendo
  36. How Do I Display And Int's Value In OpenGL?
  37. A few questions...
  38. Try my pong clone
  39. Check out my tictactoe
  40. BGI -13h
  41. Good Graphic funktions & labiary.
  42. directx 9.0a SDK
  43. My crappy space shooter clone.
  44. I said I would do it (tutorial)
  45. Game Components - final year project
  46. Question about allegro and other graphics libraries....
  47. Troubles with matrices
  48. OpenGL Depth Problems
  49. gl beginners' trouble
  50. Confusion with DirectMusic tutorial