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  1. looking for help in major Mech series
  2. Read string in directdraw
  3. Magic Square and Tic Tac Toe
  4. tic tac toe
  5. Allegro!?
  6. Whats Peoples Problem With the GDI?
  7. Tile Engine Scripting Idea. Suggestions?
  8. Stl?
  9. Allegro???
  10. Dos Graphics?
  11. Gl_translate
  12. I know how much you all love DarkBasic...
  13. real time game
  14. Purty colors
  15. Lanthanide and Actinide
  16. Better computer, worse performance
  17. Help Me
  18. OpenGL in devc++
  19. my first game yeh!!!!
  20. DirectX errors (newb alert)
  21. SDL tutorials???
  22. SDL Support Chatroom
  23. Saving Map Array To Disk
  24. SDL or GLUT for Opengl?
  25. Idiot's Guide To Bitmap Textures?
  26. passing on printf()-style params?
  27. Opengl Window Manager?
  28. strange behaviour in glut
  29. Moving ASCII Character
  30. lol can some one help me with this code
  31. opengl Nehe tutorial errors when compiling
  32. Tile Based game map
  33. Learning DirectX 7 question
  34. big executable, no bmp's
  35. Api
  36. Some Graphics Questions:
  37. Where do I find some exellent tutorials on beginning game programming with allegro?
  38. API... what.
  39. Learned c++ what's next?
  40. Tick-basing a game
  41. Textures Screwing Up
  42. gl, glu, glaux, glut
  43. libtiff: TIFFWriteRGBAImage()?
  44. Lots Of Bitmap Texture Questions:
  45. Book- bad code :( me ish unhappyor
  46. Free 3D Modelling Programs
  47. advantages of tile-based engine...
  48. About DX and OpenGL
  49. SDL-Net: examples?
  50. rendering texture to bmp