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  1. bottleneck in frame rate occurring
  2. allegro rotation?
  3. OK, Not really a Game... But, Close!
  4. How to avoid a flickring in XOR_PUT
  5. Direct3D question
  6. DirectDraw RGB in 32 bpp modes
  7. Q about most used prog. language in C++! Confused?
  8. CS chat extracter
  9. Getting started
  10. Check out this game I wrote
  11. How to detect something inside a mouth?
  12. bouncing bullets
  13. A Few Simple Questions
  14. bullets again
  15. clarification for Atlanta420 on tutorials
  16. Texture mapping in OpenGL
  17. my tic tac toe is done .. fear?
  18. Deltas
  19. multiple pictures from a bmp in allegro
  20. 3D animation (difficult?)
  21. Direct Draw: Rotating a bitmap
  22. mci cannot find file
  23. 3D Programming Books
  24. colors?
  25. Graphics help
  26. line collision
  27. Sams Game programming book ??
  28. Windows game loop
  29. Quaternions
  30. basic collision detection
  31. Q3A textures
  32. Cgl
  33. tiling a better way
  34. DirectX or OpenGL for older computer
  35. 3d math tutorials up
  36. Interfacing with arrow keys...
  37. Need help on design
  38. simple animation
  39. draw faster
  40. What is problem with putimage
  41. Dostris (a complete game in 3 hours)
  42. Transparancy in DirectX8
  43. Collision Detection: What Am I Doing Wrong?
  44. Having some trouble setting up Dev-c++ for DX
  45. comilers
  46. Best book for direct x?
  47. Blender3D, XML, and MSVC ???
  48. my breakout clone
  49. Alpha blending
  50. Opengl users: What are your replacements for DirectX Components?