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  1. Maps :)
  2. help please
  3. What's the 'f' stand for?
  4. Side scroller help
  5. some updates for my game
  6. My first try
  7. the effects of textures on my frame rate
  8. i need an idea for a first major game
  9. Open Source Game Dev
  10. Writing out a .bmp file
  11. advantages of display lists...
  12. bottleneck in frame rate occurring
  13. allegro rotation?
  14. OK, Not really a Game... But, Close!
  15. How to avoid a flickring in XOR_PUT
  16. Direct3D question
  17. DirectDraw RGB in 32 bpp modes
  18. Q about most used prog. language in C++! Confused?
  19. CS chat extracter
  20. Getting started
  21. Check out this game I wrote
  22. How to detect something inside a mouth?
  23. bouncing bullets
  24. A Few Simple Questions
  25. bullets again
  26. clarification for Atlanta420 on tutorials
  27. Texture mapping in OpenGL
  28. my tic tac toe is done .. fear?
  29. Deltas
  30. multiple pictures from a bmp in allegro
  31. 3D animation (difficult?)
  32. Direct Draw: Rotating a bitmap
  33. mci cannot find file
  34. 3D Programming Books
  35. colors?
  36. Graphics help
  37. line collision
  38. Sams Game programming book ??
  39. Windows game loop
  40. Quaternions
  41. basic collision detection
  42. Q3A textures
  43. Cgl
  44. tiling a better way
  45. DirectX or OpenGL for older computer
  46. 3d math tutorials up
  47. Interfacing with arrow keys...
  48. Need help on design
  49. simple animation
  50. draw faster