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  1. collision
  2. tile map bounds checking
  3. math: sline lope
  4. getting started with games
  5. DirectX Particles?
  6. Game Menus
  7. glGenTextures causes GL_INVALID_OPERATION
  8. Updating game objects...
  9. A Few questions, DirectX
  10. OpenGL Particles
  11. Maps :)
  12. help please
  13. What's the 'f' stand for?
  14. Side scroller help
  15. some updates for my game
  16. My first try
  17. the effects of textures on my frame rate
  18. i need an idea for a first major game
  19. Open Source Game Dev
  20. Writing out a .bmp file
  21. advantages of display lists...
  22. bottleneck in frame rate occurring
  23. allegro rotation?
  24. OK, Not really a Game... But, Close!
  25. How to avoid a flickring in XOR_PUT
  26. Direct3D question
  27. DirectDraw RGB in 32 bpp modes
  28. Q about most used prog. language in C++! Confused?
  29. CS chat extracter
  30. Getting started
  31. Check out this game I wrote
  32. How to detect something inside a mouth?
  33. bouncing bullets
  34. A Few Simple Questions
  35. bullets again
  36. clarification for Atlanta420 on tutorials
  37. Texture mapping in OpenGL
  38. my tic tac toe is done .. fear?
  39. Deltas
  40. multiple pictures from a bmp in allegro
  41. 3D animation (difficult?)
  42. Direct Draw: Rotating a bitmap
  43. mci cannot find file
  44. 3D Programming Books
  45. colors?
  46. Graphics help
  47. line collision
  48. Sams Game programming book ??
  49. Windows game loop
  50. Quaternions