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  1. Updating game objects...
  2. A Few questions, DirectX
  3. OpenGL Particles
  4. Maps :)
  5. help please
  6. What's the 'f' stand for?
  7. Side scroller help
  8. some updates for my game
  9. My first try
  10. the effects of textures on my frame rate
  11. i need an idea for a first major game
  12. Open Source Game Dev
  13. Writing out a .bmp file
  14. advantages of display lists...
  15. bottleneck in frame rate occurring
  16. allegro rotation?
  17. OK, Not really a Game... But, Close!
  18. How to avoid a flickring in XOR_PUT
  19. Direct3D question
  20. DirectDraw RGB in 32 bpp modes
  21. Q about most used prog. language in C++! Confused?
  22. CS chat extracter
  23. Getting started
  24. Check out this game I wrote
  25. How to detect something inside a mouth?
  26. bouncing bullets
  27. A Few Simple Questions
  28. bullets again
  29. clarification for Atlanta420 on tutorials
  30. Texture mapping in OpenGL
  31. my tic tac toe is done .. fear?
  32. Deltas
  33. multiple pictures from a bmp in allegro
  34. 3D animation (difficult?)
  35. Direct Draw: Rotating a bitmap
  36. mci cannot find file
  37. 3D Programming Books
  38. colors?
  39. Graphics help
  40. line collision
  41. Sams Game programming book ??
  42. Windows game loop
  43. Quaternions
  44. basic collision detection
  45. Q3A textures
  46. Cgl
  47. tiling a better way
  48. DirectX or OpenGL for older computer
  49. 3d math tutorials up
  50. Interfacing with arrow keys...