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  1. bullets again
  2. clarification for Atlanta420 on tutorials
  3. Texture mapping in OpenGL
  4. my tic tac toe is done .. fear?
  5. Deltas
  6. multiple pictures from a bmp in allegro
  7. 3D animation (difficult?)
  8. Direct Draw: Rotating a bitmap
  9. mci cannot find file
  10. 3D Programming Books
  11. colors?
  12. Graphics help
  13. line collision
  14. Sams Game programming book ??
  15. Windows game loop
  16. Quaternions
  17. basic collision detection
  18. Q3A textures
  19. Cgl
  20. tiling a better way
  21. DirectX or OpenGL for older computer
  22. 3d math tutorials up
  23. Interfacing with arrow keys...
  24. Need help on design
  25. simple animation
  26. draw faster
  27. What is problem with putimage
  28. Dostris (a complete game in 3 hours)
  29. Transparancy in DirectX8
  30. Collision Detection: What Am I Doing Wrong?
  31. Having some trouble setting up Dev-c++ for DX
  32. comilers
  33. Best book for direct x?
  34. Blender3D, XML, and MSVC ???
  35. my breakout clone
  36. Alpha blending
  37. Opengl users: What are your replacements for DirectX Components?
  38. Challenge
  39. Multithreading
  40. Does GLUT have an interface?
  41. slow game
  42. Direct3DCreate8 non existent?
  43. problem with open gl engine.
  44. Half-life SDK, where are the constants?
  45. How fast is Direct X
  46. How hard would this be?
  47. The Old Bouncing Ball
  48. NetHack and the Internet?
  49. Confuted/Blackrat: quaternion question
  50. Screens of Projects