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  1. Getting started
  2. Check out this game I wrote
  3. How to detect something inside a mouth?
  4. bouncing bullets
  5. A Few Simple Questions
  6. bullets again
  7. clarification for Atlanta420 on tutorials
  8. Texture mapping in OpenGL
  9. my tic tac toe is done .. fear?
  10. Deltas
  11. multiple pictures from a bmp in allegro
  12. 3D animation (difficult?)
  13. Direct Draw: Rotating a bitmap
  14. mci cannot find file
  15. 3D Programming Books
  16. colors?
  17. Graphics help
  18. line collision
  19. Sams Game programming book ??
  20. Windows game loop
  21. Quaternions
  22. basic collision detection
  23. Q3A textures
  24. Cgl
  25. tiling a better way
  26. DirectX or OpenGL for older computer
  27. 3d math tutorials up
  28. Interfacing with arrow keys...
  29. Need help on design
  30. simple animation
  31. draw faster
  32. What is problem with putimage
  33. Dostris (a complete game in 3 hours)
  34. Transparancy in DirectX8
  35. Collision Detection: What Am I Doing Wrong?
  36. Having some trouble setting up Dev-c++ for DX
  37. comilers
  38. Best book for direct x?
  39. Blender3D, XML, and MSVC ???
  40. my breakout clone
  41. Alpha blending
  42. Opengl users: What are your replacements for DirectX Components?
  43. Challenge
  44. Multithreading
  45. Does GLUT have an interface?
  46. slow game
  47. Direct3DCreate8 non existent?
  48. problem with open gl engine.
  49. Half-life SDK, where are the constants?
  50. How fast is Direct X