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  1. How to avoid a flickring in XOR_PUT
  2. Direct3D question
  3. DirectDraw RGB in 32 bpp modes
  4. Q about most used prog. language in C++! Confused?
  5. CS chat extracter
  6. Getting started
  7. Check out this game I wrote
  8. How to detect something inside a mouth?
  9. bouncing bullets
  10. A Few Simple Questions
  11. bullets again
  12. clarification for Atlanta420 on tutorials
  13. Texture mapping in OpenGL
  14. my tic tac toe is done .. fear?
  15. Deltas
  16. multiple pictures from a bmp in allegro
  17. 3D animation (difficult?)
  18. Direct Draw: Rotating a bitmap
  19. mci cannot find file
  20. 3D Programming Books
  21. colors?
  22. Graphics help
  23. line collision
  24. Sams Game programming book ??
  25. Windows game loop
  26. Quaternions
  27. basic collision detection
  28. Q3A textures
  29. Cgl
  30. tiling a better way
  31. DirectX or OpenGL for older computer
  32. 3d math tutorials up
  33. Interfacing with arrow keys...
  34. Need help on design
  35. simple animation
  36. draw faster
  37. What is problem with putimage
  38. Dostris (a complete game in 3 hours)
  39. Transparancy in DirectX8
  40. Collision Detection: What Am I Doing Wrong?
  41. Having some trouble setting up Dev-c++ for DX
  42. comilers
  43. Best book for direct x?
  44. Blender3D, XML, and MSVC ???
  45. my breakout clone
  46. Alpha blending
  47. Opengl users: What are your replacements for DirectX Components?
  48. Challenge
  49. Multithreading
  50. Does GLUT have an interface?