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  1. Multiple sounds in DX
  2. u got me wrong fellas
  3. TGA file loader...error reading
  4. Inline ASM with SDL Graphics (Not same as C/C++ coding result) ... :(
  5. How Long and How Much?
  6. Buffer not flushing to disk
  7. Looking For an Example
  8. DirectX SDK Error, annoyance
  9. A* pathfinding: Has anyone here used it?
  10. Trig question...
  11. CScript! Where?
  12. Pure C++ newb :S
  13. BSP loader with shader support
  14. Trouble W/Glut
  15. Request>>>
  16. Linked list troubles...
  17. DX Windowed Mode Double Buffering
  18. inline asm question
  19. global variables in qbasic
  20. gluBuild2DMipmaps & access violation
  21. KEY_PRESSED error
  22. Memory Problems w/My DX game
  23. help! :D
  24. unfortunate error
  25. Point passed rectangle...
  26. New buggy problem
  27. SetCooperativeLevel()-Not setting fullscreen
  28. collision
  29. tile map bounds checking
  30. math: sline lope
  31. getting started with games
  32. DirectX Particles?
  33. Game Menus
  34. glGenTextures causes GL_INVALID_OPERATION
  35. Updating game objects...
  36. A Few questions, DirectX
  37. OpenGL Particles
  38. Maps :)
  39. help please
  40. What's the 'f' stand for?
  41. Side scroller help
  42. some updates for my game
  43. My first try
  44. the effects of textures on my frame rate
  45. i need an idea for a first major game
  46. Open Source Game Dev
  47. Writing out a .bmp file
  48. advantages of display lists...
  49. bottleneck in frame rate occurring
  50. allegro rotation?