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  1. FXSeries
  2. Chess program!
  3. DirectInputCreate - unidentified???
  4. Good sound storage method
  5. Crossplatform Sound Library -- other than SDL and Allegro
  6. DirectDraw Newbie
  7. Multiple sounds in DX
  8. u got me wrong fellas
  9. TGA file loader...error reading
  10. Inline ASM with SDL Graphics (Not same as C/C++ coding result) ... :(
  11. How Long and How Much?
  12. Buffer not flushing to disk
  13. Looking For an Example
  14. DirectX SDK Error, annoyance
  15. A* pathfinding: Has anyone here used it?
  16. Trig question...
  17. CScript! Where?
  18. Pure C++ newb :S
  19. BSP loader with shader support
  20. Trouble W/Glut
  21. Request>>>
  22. Linked list troubles...
  23. DX Windowed Mode Double Buffering
  24. inline asm question
  25. global variables in qbasic
  26. gluBuild2DMipmaps & access violation
  27. KEY_PRESSED error
  28. Memory Problems w/My DX game
  29. help! :D
  30. unfortunate error
  31. Point passed rectangle...
  32. New buggy problem
  33. SetCooperativeLevel()-Not setting fullscreen
  34. collision
  35. tile map bounds checking
  36. math: sline lope
  37. getting started with games
  38. DirectX Particles?
  39. Game Menus
  40. glGenTextures causes GL_INVALID_OPERATION
  41. Updating game objects...
  42. A Few questions, DirectX
  43. OpenGL Particles
  44. Maps :)
  45. help please
  46. What's the 'f' stand for?
  47. Side scroller help
  48. some updates for my game
  49. My first try
  50. the effects of textures on my frame rate