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  1. Crossplatform Sound Library -- other than SDL and Allegro
  2. DirectDraw Newbie
  3. Multiple sounds in DX
  4. u got me wrong fellas
  5. TGA file loader...error reading
  6. Inline ASM with SDL Graphics (Not same as C/C++ coding result) ... :(
  7. How Long and How Much?
  8. Buffer not flushing to disk
  9. Looking For an Example
  10. DirectX SDK Error, annoyance
  11. A* pathfinding: Has anyone here used it?
  12. Trig question...
  13. CScript! Where?
  14. Pure C++ newb :S
  15. BSP loader with shader support
  16. Trouble W/Glut
  17. Request>>>
  18. Linked list troubles...
  19. DX Windowed Mode Double Buffering
  20. inline asm question
  21. global variables in qbasic
  22. gluBuild2DMipmaps & access violation
  23. KEY_PRESSED error
  24. Memory Problems w/My DX game
  25. help! :D
  26. unfortunate error
  27. Point passed rectangle...
  28. New buggy problem
  29. SetCooperativeLevel()-Not setting fullscreen
  30. collision
  31. tile map bounds checking
  32. math: sline lope
  33. getting started with games
  34. DirectX Particles?
  35. Game Menus
  36. glGenTextures causes GL_INVALID_OPERATION
  37. Updating game objects...
  38. A Few questions, DirectX
  39. OpenGL Particles
  40. Maps :)
  41. help please
  42. What's the 'f' stand for?
  43. Side scroller help
  44. some updates for my game
  45. My first try
  46. the effects of textures on my frame rate
  47. i need an idea for a first major game
  48. Open Source Game Dev
  49. Writing out a .bmp file
  50. advantages of display lists...