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  1. DirectDraw Tutorials
  2. Back to the drawing board
  3. Gdc
  4. Full Sail
  5. action replay codes
  6. DirectPlay & a DirectX question
  7. Pacman-style Maze Collision Detection
  8. Try my beta
  9. TextOut() flickering
  10. Writing a "Protocol" - Stumped.
  11. 0-60 in...?
  12. Tic Tac Toe
  13. Allegro...?
  14. Thanks
  15. Glut
  16. Packaging (under Linux and Windows)
  17. Which is best DirectX or OpenGL
  18. Best performance.
  19. OpenGL
  20. Which is best website to help with Game Programming
  21. DirectX engine nearing completion
  22. C++ and PHP communication
  23. DirectX problem solved
  24. natural leg movement
  25. Jumping Script
  26. Sonic the Hedgehog
  27. need a quick opinion before i order this book
  28. Can someone PUH_LEASE give me a link that works to IVGDAs OpenScript??
  29. Class array for easy loading of 3400 mechs
  30. Spline Surface Demo
  31. clear collisions
  32. OpenGL problems
  33. DirectInput
  34. Dynamic Recompilation
  35. Try out my group's game!!
  36. Strategy Game Programming.
  37. function redefinition. quake 3
  38. Try out my first game!!
  39. gluLookat doesnt work...
  40. RoD's OpenGL series
  41. HELP WANTED: C programmer to help start interactive graphics project
  42. Need help on my Space Invaders Game
  43. OpenGL Polygons...
  44. Beginning Game Programming
  45. Class Organization
  46. Clearscreen--I dont get it...
  47. Texture problems
  48. Snes!
  49. Console Stuff
  50. rate my directx code