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  1. DirectSound - multiple sounds
  2. Texture mapping?
  3. 2d gaming
  4. How do I detect collision?
  5. 3DA to 3DS
  6. DirectDraw Tutorials
  7. Back to the drawing board
  8. Gdc
  9. Full Sail
  10. action replay codes
  11. DirectPlay & a DirectX question
  12. Pacman-style Maze Collision Detection
  13. Try my beta
  14. TextOut() flickering
  15. Writing a "Protocol" - Stumped.
  16. 0-60 in...?
  17. Tic Tac Toe
  18. Allegro...?
  19. Thanks
  20. Glut
  21. Packaging (under Linux and Windows)
  22. Which is best DirectX or OpenGL
  23. Best performance.
  24. OpenGL
  25. Which is best website to help with Game Programming
  26. DirectX engine nearing completion
  27. C++ and PHP communication
  28. DirectX problem solved
  29. natural leg movement
  30. Jumping Script
  31. Sonic the Hedgehog
  32. need a quick opinion before i order this book
  33. Can someone PUH_LEASE give me a link that works to IVGDAs OpenScript??
  34. Class array for easy loading of 3400 mechs
  35. Spline Surface Demo
  36. clear collisions
  37. OpenGL problems
  38. DirectInput
  39. Dynamic Recompilation
  40. Try out my group's game!!
  41. Strategy Game Programming.
  42. function redefinition. quake 3
  43. Try out my first game!!
  44. gluLookat doesnt work...
  45. RoD's OpenGL series
  46. HELP WANTED: C programmer to help start interactive graphics project
  47. Need help on my Space Invaders Game
  48. OpenGL Polygons...
  49. Beginning Game Programming
  50. Class Organization