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  1. D3D Windowed Application
  2. integratating glut in a mdi GUI
  3. errors with opengl & glut in windows
  4. AI Invader
  5. openGL programming - From MSVC++ to Dev C++
  6. openGL programming - From MSVC++ to Dev C++
  7. Blending and Depth Testing
  8. Need Aproval On An OpenGL Book
  9. Games - timing
  10. IDE & DX7+ Probs
  11. Map file formats and linked lists
  12. Can someone help me decipher this: typedef T (*V_FCT_PTR)(T);
  13. Thoughts on a game
  14. winsock
  15. i've basically stopped game programming
  16. Direct3D8 Tile-Map
  17. beginning game programming
  18. DirectSound - multiple sounds
  19. Texture mapping?
  20. 2d gaming
  21. How do I detect collision?
  22. 3DA to 3DS
  23. DirectDraw Tutorials
  24. Back to the drawing board
  25. Gdc
  26. Full Sail
  27. action replay codes
  28. DirectPlay & a DirectX question
  29. Pacman-style Maze Collision Detection
  30. Try my beta
  31. TextOut() flickering
  32. Writing a "Protocol" - Stumped.
  33. 0-60 in...?
  34. Tic Tac Toe
  35. Allegro...?
  36. Thanks
  37. Glut
  38. Packaging (under Linux and Windows)
  39. Which is best DirectX or OpenGL
  40. Best performance.
  41. OpenGL
  42. Which is best website to help with Game Programming
  43. DirectX engine nearing completion
  44. C++ and PHP communication
  45. DirectX problem solved
  46. natural leg movement
  47. Jumping Script
  48. Sonic the Hedgehog
  49. need a quick opinion before i order this book
  50. Can someone PUH_LEASE give me a link that works to IVGDAs OpenScript??