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  1. tiles/textures and sprites
  2. Quaternion question
  3. OpenGL function
  4. Linking error with DirectDrawCreateEx
  5. Does fmod only support 3D sound with .wave?
  6. Alpha blending rocks
  7. quick OpenGL question
  8. Loss of Game Forum Popularity?
  9. Terrain engine idea
  10. simple collision detection problems
  11. opengl help
  12. resource file problem
  13. Small terrain demo
  14. Handling Stuff on the Screen
  15. proper way to render particles (OpenGL)
  16. Newbie opengl display problem.
  17. Roidian2.0-Online!
  18. OpenGL Problems(again)
  19. Help with a simple game
  20. 3D to 2D projections via a matrix
  21. dos game help
  22. Brackeen has written a book now
  23. Taking up OpenGL(extreme n00b questions)
  24. Basic Graphics programming in C, please help
  25. Help with Char Arrays in my game
  26. win checking in connect four
  27. Which Compiler should I use?
  28. OpenAL issues
  29. tank track vertex shader
  30. Where to start...
  31. GLUT image takes over 440MB?????
  32. Throttle & Stick Configuring
  33. Direct x 8 include files
  34. OpenGL GLUT Fullscreen / Windowed Switching
  35. calling an external program from within a windows GUI
  36. Getting a degree
  37. Prog. Langauge Questions Relating to Game Programming
  38. an odd SDL problem...
  39. D3D Windowed Application
  40. integratating glut in a mdi GUI
  41. errors with opengl & glut in windows
  42. AI Invader
  43. openGL programming - From MSVC++ to Dev C++
  44. openGL programming - From MSVC++ to Dev C++
  45. Blending and Depth Testing
  46. Need Aproval On An OpenGL Book
  47. Games - timing
  48. IDE & DX7+ Probs
  49. Map file formats and linked lists
  50. Can someone help me decipher this: typedef T (*V_FCT_PTR)(T);