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  1. Borland and DirectX
  2. OGL camera movement and vector trouble
  3. importing 3D models into openGL
  4. Converting from Screen to World Coordinates
  5. Very handy matrix functions - part 1
  6. Very handy matrix functions - part 1
  7. Game programming ........ Where is good place to start?
  8. All of our games
  9. Model Conversion
  10. Direct3D won't reset
  11. DirectShow problems
  12. Where Can I Find The Source Code For Wolfenstein or Quake 3?
  13. dynamic reallocation
  14. How can i change or make my own terrain
  15. VSD revisited
  16. D3D, smooth rendering
  17. Help with vanishing screen
  18. texture problems with OpenGL
  19. crashing when switch music type
  20. Generate landscape using openGL
  21. compiling a simple Fmod program
  22. New BSP Engine
  23. I need this info!!
  24. A career in OpenGL or DirectX
  25. Best way to draw several quads?
  26. Lights and .X files in c# using dx9
  27. DirectX - Handling Lost Device
  28. Ray Traced Reflections
  29. Do I need Classes ?
  30. using glMultiDrawElementsEXT
  31. Stencil Buffer Tutorial
  32. just woundering
  33. windowed in allegro.
  34. Quadtree algo
  35. My DirectInput solution
  36. Getting some sound in your DX games
  37. viewport distorts image?
  38. OpenGL camera errors..can't find 'em!?
  39. 'triangle' won't appear in window
  40. Textured plane suggestions
  41. MD2 Model Format Issues
  42. Strange response from MSVC
  43. Sun bursts and glows.
  44. Making a game
  45. changing color in OpenGL
  46. Quick Question...
  47. Anyone used GameStudio ?
  48. Please help with my game
  49. OpenGL
  50. Beta Arena Extreme RPG