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  1. Newbie in Game World
  2. a directx question
  3. New Mini Project
  4. help with some game logics
  5. Borland and DirectX
  6. OGL camera movement and vector trouble
  7. importing 3D models into openGL
  8. Converting from Screen to World Coordinates
  9. Very handy matrix functions - part 1
  10. Very handy matrix functions - part 1
  11. Game programming ........ Where is good place to start?
  12. All of our games
  13. Model Conversion
  14. Direct3D won't reset
  15. DirectShow problems
  16. Where Can I Find The Source Code For Wolfenstein or Quake 3?
  17. dynamic reallocation
  18. How can i change or make my own terrain
  19. VSD revisited
  20. D3D, smooth rendering
  21. Help with vanishing screen
  22. texture problems with OpenGL
  23. crashing when switch music type
  24. Generate landscape using openGL
  25. compiling a simple Fmod program
  26. New BSP Engine
  27. I need this info!!
  28. A career in OpenGL or DirectX
  29. Best way to draw several quads?
  30. Lights and .X files in c# using dx9
  31. DirectX - Handling Lost Device
  32. Ray Traced Reflections
  33. Do I need Classes ?
  34. using glMultiDrawElementsEXT
  35. Stencil Buffer Tutorial
  36. just woundering
  37. windowed in allegro.
  38. Quadtree algo
  39. My DirectInput solution
  40. Getting some sound in your DX games
  41. viewport distorts image?
  42. OpenGL camera errors..can't find 'em!?
  43. 'triangle' won't appear in window
  44. Textured plane suggestions
  45. MD2 Model Format Issues
  46. Strange response from MSVC
  47. Sun bursts and glows.
  48. Making a game
  49. changing color in OpenGL
  50. Quick Question...