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  1. SkyRoads 2004
  2. cool ideas for a game
  3. dx sdk pls
  4. the stl vector class in relation to pathfinding
  5. Newbie in Game World
  6. a directx question
  7. New Mini Project
  8. help with some game logics
  9. Borland and DirectX
  10. OGL camera movement and vector trouble
  11. importing 3D models into openGL
  12. Converting from Screen to World Coordinates
  13. Very handy matrix functions - part 1
  14. Very handy matrix functions - part 1
  15. Game programming ........ Where is good place to start?
  16. All of our games
  17. Model Conversion
  18. Direct3D won't reset
  19. DirectShow problems
  20. Where Can I Find The Source Code For Wolfenstein or Quake 3?
  21. dynamic reallocation
  22. How can i change or make my own terrain
  23. VSD revisited
  24. D3D, smooth rendering
  25. Help with vanishing screen
  26. texture problems with OpenGL
  27. crashing when switch music type
  28. Generate landscape using openGL
  29. compiling a simple Fmod program
  30. New BSP Engine
  31. I need this info!!
  32. A career in OpenGL or DirectX
  33. Best way to draw several quads?
  34. Lights and .X files in c# using dx9
  35. DirectX - Handling Lost Device
  36. Ray Traced Reflections
  37. Do I need Classes ?
  38. using glMultiDrawElementsEXT
  39. Stencil Buffer Tutorial
  40. just woundering
  41. windowed in allegro.
  42. Quadtree algo
  43. My DirectInput solution
  44. Getting some sound in your DX games
  45. viewport distorts image?
  46. OpenGL camera errors..can't find 'em!?
  47. 'triangle' won't appear in window
  48. Textured plane suggestions
  49. MD2 Model Format Issues
  50. Strange response from MSVC