PDA

View Full Version : Game Programming



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 [56] 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103

  1. Model Conversion
  2. Direct3D won't reset
  3. DirectShow problems
  4. Where Can I Find The Source Code For Wolfenstein or Quake 3?
  5. dynamic reallocation
  6. How can i change or make my own terrain
  7. VSD revisited
  8. D3D, smooth rendering
  9. Help with vanishing screen
  10. texture problems with OpenGL
  11. crashing when switch music type
  12. Generate landscape using openGL
  13. compiling a simple Fmod program
  14. New BSP Engine
  15. I need this info!!
  16. A career in OpenGL or DirectX
  17. Best way to draw several quads?
  18. Lights and .X files in c# using dx9
  19. DirectX - Handling Lost Device
  20. Ray Traced Reflections
  21. Do I need Classes ?
  22. using glMultiDrawElementsEXT
  23. Stencil Buffer Tutorial
  24. just woundering
  25. windowed in allegro.
  26. Quadtree algo
  27. My DirectInput solution
  28. Getting some sound in your DX games
  29. viewport distorts image?
  30. OpenGL camera errors..can't find 'em!?
  31. 'triangle' won't appear in window
  32. Textured plane suggestions
  33. MD2 Model Format Issues
  34. Strange response from MSVC
  35. Sun bursts and glows.
  36. Making a game
  37. changing color in OpenGL
  38. Quick Question...
  39. Anyone used GameStudio ?
  40. Please help with my game
  41. OpenGL
  42. Beta Arena Extreme RPG
  43. Creating utilities for games.
  44. Texture Format Conversion
  45. Terrain algos
  46. Beginner...
  47. Making a 2d/3d RPG
  48. A idea...
  49. Line/Circle algos (clock demo)
  50. D3DXMatrixLookAtLH Questions