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  1. Game Programming Language
  2. OpenGL Problems(again)
  3. Disable and enable of lights
  4. Pathfinding assistance requested
  5. how to create/use a simple map in a game
  6. OpenGl: lightings and fonts
  7. BCB Key press problem
  8. china bans computer game for distoring history
  9. Shot of some detail textures in engine
  10. DirectInput woes again....
  11. hello everyone help
  12. Unit Actions
  13. help with zooming and turing camera
  14. Simple Ddraw question. Display bitmap on a screen.
  15. can allegro be used with c#?
  16. can you create games with c++
  17. more fmod questions
  18. beginning openl
  19. Alpha of my first game
  20. simple collision detection question
  21. Really Need Help With My Opengl Camera!!!!
  22. 2D RTS Games
  23. DavidP's Real-Time Strategy Alpha
  24. fmod 3.72 released!
  25. Summer Project Preview
  26. debug problem
  27. summer work
  28. GLUT on Linux
  29. GLUT question <please help!>
  30. SkyRoads 2004
  31. cool ideas for a game
  32. dx sdk pls
  33. the stl vector class in relation to pathfinding
  34. Newbie in Game World
  35. a directx question
  36. New Mini Project
  37. help with some game logics
  38. Borland and DirectX
  39. OGL camera movement and vector trouble
  40. importing 3D models into openGL
  41. Converting from Screen to World Coordinates
  42. Very handy matrix functions - part 1
  43. Very handy matrix functions - part 1
  44. Game programming ........ Where is good place to start?
  45. All of our games
  46. Model Conversion
  47. Direct3D won't reset
  48. DirectShow problems
  49. Where Can I Find The Source Code For Wolfenstein or Quake 3?
  50. dynamic reallocation