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  1. Disable and enable of lights
  2. Pathfinding assistance requested
  3. how to create/use a simple map in a game
  4. OpenGl: lightings and fonts
  5. BCB Key press problem
  6. china bans computer game for distoring history
  7. Shot of some detail textures in engine
  8. DirectInput woes again....
  9. hello everyone help
  10. Unit Actions
  11. help with zooming and turing camera
  12. Simple Ddraw question. Display bitmap on a screen.
  13. can allegro be used with c#?
  14. can you create games with c++
  15. more fmod questions
  16. beginning openl
  17. Alpha of my first game
  18. simple collision detection question
  19. Really Need Help With My Opengl Camera!!!!
  20. 2D RTS Games
  21. DavidP's Real-Time Strategy Alpha
  22. fmod 3.72 released!
  23. Summer Project Preview
  24. debug problem
  25. summer work
  26. GLUT on Linux
  27. GLUT question <please help!>
  28. SkyRoads 2004
  29. cool ideas for a game
  30. dx sdk pls
  31. the stl vector class in relation to pathfinding
  32. Newbie in Game World
  33. a directx question
  34. New Mini Project
  35. help with some game logics
  36. Borland and DirectX
  37. OGL camera movement and vector trouble
  38. importing 3D models into openGL
  39. Converting from Screen to World Coordinates
  40. Very handy matrix functions - part 1
  41. Very handy matrix functions - part 1
  42. Game programming ........ Where is good place to start?
  43. All of our games
  44. Model Conversion
  45. Direct3D won't reset
  46. DirectShow problems
  47. Where Can I Find The Source Code For Wolfenstein or Quake 3?
  48. dynamic reallocation
  49. How can i change or make my own terrain
  50. VSD revisited