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  1. Separate rotations
  2. Would like to understand this about GL_LIGHT
  3. D3D vs DirectDraw
  4. Strange memset question
  5. Timers
  6. Creating a 2D GUI using Direct3D
  7. Display list not displaying?
  8. DirectX Mode Switching (Fullscreen<->Windowed)
  9. Vertical Scrolling Bitmap in SDL
  10. ID3DXLine::DrawTransform problem
  11. opengl/glut adding text on screen?
  12. sdl_opengl mystery crash
  13. DirectX 2D Frames Per Second
  14. 16 or 32-bit
  15. Game Programming FAQ
  16. Tic-Tac-Toe
  17. How to start game programming?
  18. Tic Tac Toe AI help please...
  19. allegro installation problems on dev-c++
  20. SDL or Allegro
  21. SDL with g++
  22. How to start Game Programming ?
  23. geometry won't display!?
  24. A quick question
  25. Text-based quiz game
  26. Stand alone app with MayaAPI
  27. Raycasting code
  28. opengl model transformations
  29. start game progrramin
  30. OpenGL...optimizations?
  31. OpenGL -- Bitmaps
  32. Direct Input: Mouse->Acquire
  33. Maybe.....
  34. Attaching Cylinder to Bezier curve...
  35. Drawing
  36. ..another 'voxel' screenshot
  37. OpenGL lighting
  38. Linker errors...
  39. 2D Rendering
  40. 3D models to in-game
  41. Loading a Bitmap resource for OpenGL Texture[x]
  42. How to start a game...?
  43. EmptyGlut
  44. An small easy Metaball tutorial
  45. cross platform game programming
  46. What should the first game that I make be? >:-o
  47. Particle System Tutorial
  48. OpenGL Metaballs
  49. API programs for 3d models...?
  50. Animated Bitmaps