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  1. DirectX 2D Frames Per Second
  2. 16 or 32-bit
  3. Game Programming FAQ
  4. Tic-Tac-Toe
  5. How to start game programming?
  6. Tic Tac Toe AI help please...
  7. allegro installation problems on dev-c++
  8. SDL or Allegro
  9. SDL with g++
  10. How to start Game Programming ?
  11. geometry won't display!?
  12. A quick question
  13. Text-based quiz game
  14. Stand alone app with MayaAPI
  15. Raycasting code
  16. opengl model transformations
  17. start game progrramin
  18. OpenGL...optimizations?
  19. OpenGL -- Bitmaps
  20. Direct Input: Mouse->Acquire
  21. Maybe.....
  22. Attaching Cylinder to Bezier curve...
  23. Drawing
  24. ..another 'voxel' screenshot
  25. OpenGL lighting
  26. Linker errors...
  27. 2D Rendering
  28. 3D models to in-game
  29. Loading a Bitmap resource for OpenGL Texture[x]
  30. How to start a game...?
  31. EmptyGlut
  32. An small easy Metaball tutorial
  33. cross platform game programming
  34. What should the first game that I make be? >:-o
  35. Particle System Tutorial
  36. OpenGL Metaballs
  37. API programs for 3d models...?
  38. Animated Bitmaps
  39. Graphic API and Win32.
  40. Stencil Buffer Tutorial Port.. test me! (linux)
  41. MUD programming
  42. How I would load in a level
  43. Voxel screenshot
  44. Allegro Help
  45. Need Game ideas.
  46. Help on first game
  47. Quick and Efficient?
  48. Storing resources into a single file
  49. OpenGL prob
  50. D3dswapeffect_copy