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  1. Timers
  2. Creating a 2D GUI using Direct3D
  3. Display list not displaying?
  4. DirectX Mode Switching (Fullscreen<->Windowed)
  5. Vertical Scrolling Bitmap in SDL
  6. ID3DXLine::DrawTransform problem
  7. opengl/glut adding text on screen?
  8. sdl_opengl mystery crash
  9. DirectX 2D Frames Per Second
  10. 16 or 32-bit
  11. Game Programming FAQ
  12. Tic-Tac-Toe
  13. How to start game programming?
  14. Tic Tac Toe AI help please...
  15. allegro installation problems on dev-c++
  16. SDL or Allegro
  17. SDL with g++
  18. How to start Game Programming ?
  19. geometry won't display!?
  20. A quick question
  21. Text-based quiz game
  22. Stand alone app with MayaAPI
  23. Raycasting code
  24. opengl model transformations
  25. start game progrramin
  26. OpenGL...optimizations?
  27. OpenGL -- Bitmaps
  28. Direct Input: Mouse->Acquire
  29. Maybe.....
  30. Attaching Cylinder to Bezier curve...
  31. Drawing
  32. ..another 'voxel' screenshot
  33. OpenGL lighting
  34. Linker errors...
  35. 2D Rendering
  36. 3D models to in-game
  37. Loading a Bitmap resource for OpenGL Texture[x]
  38. How to start a game...?
  39. EmptyGlut
  40. An small easy Metaball tutorial
  41. cross platform game programming
  42. What should the first game that I make be? >:-o
  43. Particle System Tutorial
  44. OpenGL Metaballs
  45. API programs for 3d models...?
  46. Animated Bitmaps
  47. Graphic API and Win32.
  48. Stencil Buffer Tutorial Port.. test me! (linux)
  49. MUD programming
  50. How I would load in a level